diff --git a/Core/Config.cpp b/Core/Config.cpp index 845d82e081..f1805dab3b 100644 --- a/Core/Config.cpp +++ b/Core/Config.cpp @@ -396,7 +396,7 @@ static ConfigSetting generalSettings[] = { ConfigSetting("ShowDebuggerOnLoad", &g_Config.bShowDebuggerOnLoad, false), ConfigSetting("CheckForNewVersion", &g_Config.bCheckForNewVersion, true), ConfigSetting("Language", &g_Config.sLanguageIni, &DefaultLangRegion), - ConfigSetting("ForceLagSync", &g_Config.bForceLagSync, false, true, true), + ConfigSetting("ForceLagSync2", &g_Config.bForceLagSync, false, true, true), ConfigSetting("DiscordPresence", &g_Config.bDiscordPresence, true, true, false), // Or maybe it makes sense to have it per-game? Race conditions abound... ReportedConfigSetting("NumWorkerThreads", &g_Config.iNumWorkerThreads, &DefaultNumWorkers, true, true),