Remove unused API, assorted cleanup.

No longer enable the geometry shader feature, no plans to use it.
This commit is contained in:
Henrik Rydgard 2019-02-05 13:10:05 +01:00 committed by Henrik Rydgård
parent 478b0b4278
commit e30daa8027
6 changed files with 14 additions and 37 deletions

View file

@ -77,6 +77,8 @@ const char *PresentModeString(VkPresentModeKHR presentMode) {
case VK_PRESENT_MODE_MAILBOX_KHR: return "MAILBOX";
case VK_PRESENT_MODE_FIFO_KHR: return "FIFO";
case VK_PRESENT_MODE_FIFO_RELAXED_KHR: return "FIFO_RELAXED";
case VK_PRESENT_MODE_SHARED_DEMAND_REFRESH_KHR: return "SHARED_DEMAND_REFRESH_KHR";
case VK_PRESENT_MODE_SHARED_CONTINUOUS_REFRESH_KHR: return "SHARED_CONTINUOUS_REFRESH_KHR";
default: return "UNKNOWN";
}
}
@ -548,7 +550,6 @@ void VulkanContext::ChooseDevice(int physical_device) {
}
// Optional features
if (extensionsLookup_.KHR_get_physical_device_properties2) {
VkPhysicalDeviceFeatures2 features2{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR};
vkGetPhysicalDeviceFeatures2KHR(physical_devices_[physical_device_], &features2);
@ -569,9 +570,6 @@ void VulkanContext::ChooseDevice(int physical_device) {
if (deviceFeatures_.available.wideLines) {
deviceFeatures_.enabled.wideLines = true;
}
if (deviceFeatures_.available.geometryShader) {
deviceFeatures_.enabled.geometryShader = true;
}
if (deviceFeatures_.available.logicOp) {
deviceFeatures_.enabled.logicOp = true;
}
@ -674,9 +672,7 @@ VkResult VulkanContext::InitDebugMsgCallback(PFN_vkDebugReportCallbackEXT dbgFun
}
ILOG("Registering debug report callback");
VkDebugReportCallbackCreateInfoEXT cb = {};
cb.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT;
cb.pNext = nullptr;
VkDebugReportCallbackCreateInfoEXT cb{VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT};
cb.flags = bits;
cb.pfnCallback = dbgFunc;
cb.pUserData = userdata;
@ -769,7 +765,7 @@ VkResult VulkanContext::ReinitSurface() {
#if defined(VK_USE_PLATFORM_XLIB_KHR)
case WINDOWSYSTEM_XLIB:
{
VkXlibSurfaceCreateInfoKHR xlib = { VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR };
VkXlibSurfaceCreateInfoKHR xlib{ VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR };
xlib.flags = 0;
xlib.dpy = (Display *)winsysData1_;
xlib.window = (Window)winsysData2_;
@ -779,7 +775,7 @@ VkResult VulkanContext::ReinitSurface() {
#if defined(VK_USE_PLATFORM_XCB_KHR)
case WINDOWSYSTEM_XCB:
{
VkXCBSurfaceCreateInfoKHR xcb = { VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR };
VkXCBSurfaceCreateInfoKHR xcb{ VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR };
xcb.flags = 0;
xcb.connection = (Connection *)winsysData1_;
xcb.window = (Window)(uintptr_t)winsysData2_;
@ -789,7 +785,7 @@ VkResult VulkanContext::ReinitSurface() {
#if defined(VK_USE_PLATFORM_WAYLAND_KHR)
case WINDOWSYSTEM_WAYLAND:
{
VkWaylandSurfaceCreateInfoKHR wayland = { VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR };
VkWaylandSurfaceCreateInfoKHR wayland{ VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR };
wayland.flags = 0;
wayland.display = (wl_display *)winsysData1_;
wayland.surface = (wl_surface *)winsysData2_;
@ -973,7 +969,7 @@ bool VulkanContext::InitSwapchain() {
preTransform = surfCapabilities_.currentTransform;
}
VkSwapchainCreateInfoKHR swap_chain_info = { VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR };
VkSwapchainCreateInfoKHR swap_chain_info{ VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR };
swap_chain_info.surface = surface_;
swap_chain_info.minImageCount = desiredNumberOfSwapChainImages;
swap_chain_info.imageFormat = swapchainFormat_;

View file

@ -401,7 +401,6 @@ VkDescriptorSet DrawEngineVulkan::GetOrCreateDescriptorSet(VkImageView imageView
VkDescriptorSet desc;
VkDescriptorSetAllocateInfo descAlloc{ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO };
descAlloc.pNext = nullptr;
descAlloc.pSetLayouts = &descriptorSetLayout_;
descAlloc.descriptorPool = frame.descPool;
descAlloc.descriptorSetCount = 1;

View file

@ -237,7 +237,6 @@ static VulkanPipeline *CreateVulkanPipeline(VkDevice device, VkPipelineCache pip
inputAssembly.flags = 0;
inputAssembly.topology = (VkPrimitiveTopology)key.topology;
inputAssembly.primitiveRestartEnable = false;
int vertexStride = 0;
int offset = 0;

View file

@ -160,12 +160,11 @@ VkDescriptorSet Vulkan2D::GetDescriptorSet(VkImageView tex1, VkSampler sampler1,
assert(result == VK_SUCCESS);
// We just don't write to the slots we don't care about.
VkWriteDescriptorSet writes[2];
memset(writes, 0, sizeof(writes));
VkWriteDescriptorSet writes[2]{};
// Main and sub textures
int n = 0;
VkDescriptorImageInfo image1 = {};
VkDescriptorImageInfo image2 = {};
VkDescriptorImageInfo image1{};
VkDescriptorImageInfo image2{};
if (tex1) {
#ifdef VULKAN_USE_GENERAL_LAYOUT_FOR_COLOR
image1.imageLayout = VK_IMAGE_LAYOUT_GENERAL;

View file

@ -655,13 +655,6 @@ public:
virtual void HandleEvent(Event ev, int width, int height, void *param1 = nullptr, void *param2 = nullptr) = 0;
// This flushes command buffers and waits for execution at the point of the end of the last
// renderpass that wrote to the requested framebuffer. This is needed before trying to read it back
// on modern APIs like Vulkan. Ifr the framebuffer is currently being rendered to, we'll just end the render pass.
// The next draw call will automatically start up a new one.
// APIs like OpenGL won't need to implement this one.
virtual void WaitRenderCompletion(Framebuffer *fbo) {}
// Flush state like scissors etc so the caller can do its own custom drawing.
virtual void FlushState() {}

View file

@ -427,9 +427,7 @@ public:
void EndFrame() override;
void WipeQueue() override;
void FlushState() override {
}
void WaitRenderCompletion(Framebuffer *fbo) override;
void FlushState() override {}
// From Sascha's code
static std::string FormatDriverVersion(const VkPhysicalDeviceProperties &props) {
@ -894,10 +892,6 @@ void VKContext::BeginFrame() {
_assert_(result == VK_SUCCESS);
}
void VKContext::WaitRenderCompletion(Framebuffer *fbo) {
// TODO
}
void VKContext::EndFrame() {
// Stop collecting data in the frame's data pushbuffer.
push_->End();
@ -1014,13 +1008,11 @@ Pipeline *VKContext::CreateGraphicsPipeline(const PipelineDesc &desc) {
dynamicInfo.dynamicStateCount = depth->info.stencilTestEnable ? ARRAY_SIZE(dynamics) : 2;
dynamicInfo.pDynamicStates = dynamics;
VkPipelineMultisampleStateCreateInfo ms = { VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO };
ms.pNext = nullptr;
VkPipelineMultisampleStateCreateInfo ms{ VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO };
ms.pSampleMask = nullptr;
ms.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
VkPipelineViewportStateCreateInfo vs = { VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO };
vs.pNext = nullptr;
VkPipelineViewportStateCreateInfo vs{ VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO };
vs.viewportCount = 1;
vs.scissorCount = 1;
vs.pViewports = nullptr; // dynamic
@ -1029,8 +1021,7 @@ Pipeline *VKContext::CreateGraphicsPipeline(const PipelineDesc &desc) {
VkPipelineRasterizationStateCreateInfo rs{ VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO };
raster->ToVulkan(&rs);
VkGraphicsPipelineCreateInfo info = { VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO };
info.pNext = nullptr;
VkGraphicsPipelineCreateInfo info{ VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO };
info.flags = 0;
info.stageCount = (uint32_t)stages.size();
info.pStages = stages.data();