diff --git a/assets/lang/zh_TW.ini b/assets/lang/zh_TW.ini index a01e903294..2c5bda9581 100644 --- a/assets/lang/zh_TW.ini +++ b/assets/lang/zh_TW.ini @@ -493,7 +493,7 @@ Frame Rate Control = 影格速率控制 Frame Skipping = 影格跳過 Frame Skipping Type = 影格跳過類型 FullScreen = 全螢幕 -Geometry shader culling = Geometry shader culling +Geometry shader culling = 幾何著色器揀選 GPUReadbackRequired = 警告:此遊戲需要關閉「跳過 GPU 讀回」 Hack Settings = 駭客設定 (可能會造成故障) Hardware Tessellation = 硬體鑲嵌 @@ -547,8 +547,8 @@ Software Skinning = 軟體除皮 SoftwareSkinning Tip = 結合除皮模組在 CPU 上繪製,在多數遊戲上更快 Speed = 速度 Speed Hacks = 速度駭客 (可能會造成轉譯錯誤!) -Stereo display shader = Stereo display shader -Stereo rendering = Stereo rendering +Stereo display shader = 立體顯示著色器 +Stereo rendering = 立體轉譯 Stretch = 延伸 Texture Filter = 紋理濾鏡 Texture Filtering = 紋理濾鏡 @@ -803,13 +803,13 @@ Bloom = 光圈 Brightness = 亮度 Cartoon = 卡通 ColorCorrection = 色彩修正 -ColorPreservation = Color preservation +ColorPreservation = 色彩保留 Contrast = 對比度 CRT = CRT 掃描線 FXAA = FXAA 消除鋸齒 Gamma = 色差補正 Grayscale = 灰階 -GreenLevel = GreenLevel +GreenLevel = 綠色色階 Intensity = 濃度 InverseColors = 反轉色彩 Natural = 自然色彩 @@ -817,11 +817,11 @@ NaturalA = 自然色彩 (無模糊) Off = 關閉 Power = 強度 PSPColor = PSP 色彩 -RedBlue = Red/Blue glasses +RedBlue = 紅藍眼鏡 Saturation = 飽和度 Scanlines = 掃描線 (CRT) Sharpen = 銳利化 -SideBySide = Side by side (SBS) +SideBySide = 並排 (SBS) SSAA(Gauss) = 超級取樣 AA (高斯) Tex4xBRZ = 4xBRZ TexMMPX = MMPX @@ -1085,7 +1085,7 @@ AVI Dump started. = AVI 傾印已啟動 AVI Dump stopped. = AVI 傾印已停止 Cache ISO in RAM = 將完整 ISO 快取於 RAM Change CPU Clock = 變更模擬 PSP CPU 時脈 (不穩定) -Game crashed = Game crashed +Game crashed = 遊戲已當機 Language = 語言 Memory Stick folder = 記憶棒資料夾 Memory Stick size = 記憶棒大小