Forgot the if, oops.

This commit is contained in:
Henrik Rydgård 2020-08-30 22:43:13 +02:00
parent cdf11dffd1
commit e0d797a9be

View file

@ -515,7 +515,7 @@ void GameSettingsScreen::CreateViews() {
// If you enabled it through the ini, you can see this. Useful for testing.
bool showCardboardSettings = g_Config.bEnableCardboardVR;
#endif
if (showCardboardSettings) {
graphicsSettings->Add(new ItemHeader(gr->T("Cardboard VR Settings", "Cardboard VR Settings")));
graphicsSettings->Add(new CheckBox(&g_Config.bEnableCardboardVR, gr->T("Enable Cardboard VR", "Enable Cardboard VR")));
PopupSliderChoice *cardboardScreenSize = graphicsSettings->Add(new PopupSliderChoice(&g_Config.iCardboardScreenSize, 30, 100, gr->T("Cardboard Screen Size", "Screen Size (in % of the viewport)"), 1, screenManager(), gr->T("% of viewport")));
@ -524,6 +524,7 @@ void GameSettingsScreen::CreateViews() {
cardboardXShift->SetEnabledPtr(&g_Config.bEnableCardboardVR);
PopupSliderChoice *cardboardYShift = graphicsSettings->Add(new PopupSliderChoice(&g_Config.iCardboardYShift, -100, 100, gr->T("Cardboard Screen Y Shift", "Y Shift (in % of the void)"), 1, screenManager(), gr->T("% of the void")));
cardboardYShift->SetEnabledPtr(&g_Config.bEnableCardboardVR);
}
std::vector<std::string> cameraList = Camera::getDeviceList();
if (cameraList.size() >= 1) {