Updated Logs on sceNetAdhocDiscover to find more info on games that use AdhocDiscover.

This commit is contained in:
ANR2ME 2021-06-25 12:22:12 +07:00
parent 8e9b0122a8
commit e059bc980c

View file

@ -5950,7 +5950,7 @@ const HLEFunction sceNetAdhocctl[] = {
};
int sceNetAdhocDiscoverInitStart() {
ERROR_LOG(SCENET, "UNIMPL sceNetAdhocDiscoverInitStart()");
ERROR_LOG_REPORT_ONCE(sceNetAdhocDiscoverInitStart, SCENET, "UNIMPL sceNetAdhocDiscoverInitStart() at %08x", currentMIPS->pc);
return 0;
}
@ -5965,13 +5965,13 @@ int sceNetAdhocDiscoverTerm() {
}
int sceNetAdhocDiscoverUpdate() {
ERROR_LOG(SCENET, "UNIMPL sceNetAdhocDiscoverUpdate()");
ERROR_LOG(SCENET, "UNIMPL sceNetAdhocDiscoverUpdate() at %08x", currentMIPS->pc);
return 0;
}
int sceNetAdhocDiscoverGetStatus() {
ERROR_LOG(SCENET, "UNIMPL sceNetAdhocDiscoverGetStatus()");
return 0;
return 0; // returning 2 will trigger Legend Of The Dragon to call sceNetAdhocctlGetPeerList
}
int sceNetAdhocDiscoverRequestSuspend()