From dff1726af74a9fad80951e285f3cf464bc44e9d4 Mon Sep 17 00:00:00 2001 From: The Dax Date: Thu, 29 Aug 2013 19:13:47 -0400 Subject: [PATCH] Fix small typo in a translation string's default value so it fits on-screen. --- UI/GameSettingsScreen.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/UI/GameSettingsScreen.cpp b/UI/GameSettingsScreen.cpp index f248df6f72..c4ad374e06 100644 --- a/UI/GameSettingsScreen.cpp +++ b/UI/GameSettingsScreen.cpp @@ -557,7 +557,7 @@ UI::EventReturn DeveloperToolsScreen::OnRestoreDefaultSettings(UI::EventParams & I18NCategory *d = GetI18NCategory("Dialog"); I18NCategory *g = GetI18NCategory("General"); screenManager()->push( - new PromptScreen(d->T("RestoreDefaultSettings", "Are you sure you want to restore all settings(except control mapping) back to their defaults?\nYou can't undo this.\nPlease restart PPSSPP after restoring settings."), g->T("OK"), g->T("Cancel"), + new PromptScreen(d->T("RestoreDefaultSettings", "Are you sure you want to restore all settings(except control mapping)\nback to their defaults?\nYou can't undo this.\nPlease restart PPSSPP after restoring settings."), g->T("OK"), g->T("Cancel"), std::bind(&DeveloperToolsScreen::CallbackRestoreDefaults, this, placeholder::_1))); return UI::EVENT_DONE;