Remove !gstate.isFogEnabled()

This commit is contained in:
raven02 2013-07-18 23:41:08 +08:00
parent 6cc141a58c
commit dfb5983816

View file

@ -218,7 +218,7 @@ void TransformDrawEngine::ApplyDrawState(int prim) {
if (gstate.isDepthTestEnabled()) {
glstate.depthTest.enable();
glstate.depthFunc.set(GL_ALWAYS);
glstate.depthWrite.set(depthMask || !gstate.isFogEnabled() || !gstate.isDepthWriteEnabled() ? GL_TRUE : GL_FALSE);
glstate.depthWrite.set(depthMask || !gstate.isDepthWriteEnabled() ? GL_TRUE : GL_FALSE);
} else {
glstate.depthTest.enable();
glstate.depthFunc.set(GL_ALWAYS);