From dd7983c8dde37b321c2a69a7e14fead00df595d4 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Mon, 2 Nov 2020 23:11:44 +0100 Subject: [PATCH] Fix a bad check, causing masked memory to fail on non-32-bit platforms even if desired. --- Core/MemMap.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Core/MemMap.cpp b/Core/MemMap.cpp index 69c23c85e5..d027fdd191 100644 --- a/Core/MemMap.cpp +++ b/Core/MemMap.cpp @@ -121,7 +121,7 @@ static MemoryView views[] = static const int num_views = sizeof(views) / sizeof(MemoryView); inline static bool CanIgnoreView(const MemoryView &view) { -#if PPSSPP_ARCH(32BIT) +#ifdef MASKED_PSP_MEMORY // Basically, 32-bit platforms can ignore views that are masked out anyway. return (view.flags & MV_MIRROR_PREVIOUS) && (view.virtual_address & ~MEMVIEW32_MASK) != 0; #else