From dc3d6b14d2502d4916dc94d122847f13e35cc2de Mon Sep 17 00:00:00 2001 From: raven02 Date: Mon, 22 Jul 2013 05:14:10 +0800 Subject: [PATCH] Duplicate 'Display Raw Framebuffer' option --- UI/GameSettingsScreen.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/UI/GameSettingsScreen.cpp b/UI/GameSettingsScreen.cpp index 6d9c8f008f..30eef6b44a 100644 --- a/UI/GameSettingsScreen.cpp +++ b/UI/GameSettingsScreen.cpp @@ -204,7 +204,6 @@ void GameSettingsScreen::CreateViews() { graphicsSettings->Add(new CheckBox(&g_Config.bVertexCache, gs->T("Vertex Cache"))); graphicsSettings->Add(new CheckBox(&g_Config.bUseVBO, gs->T("Stream VBO"))); graphicsSettings->Add(new CheckBox(&g_Config.bStretchToDisplay, gs->T("Stretch to Display"))); - graphicsSettings->Add(new CheckBox(&g_Config.bDisplayFramebuffer, gs->T("Display Raw Framebuffer"))); graphicsSettings->Add(new CheckBox(&g_Config.bMipMap, gs->T("Mipmapping"))); graphicsSettings->Add(new CheckBox(&g_Config.bTrueColor, gs->T("True Color"))); graphicsSettings->Add(new CheckBox(&g_Config.bDisplayFramebuffer, gs->T("Display Raw Framebuffer")));