From db59559a928f3172180421cf5672e53433e4f3f8 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Tue, 25 Feb 2014 21:23:21 +0700 Subject: [PATCH] Reduce the "Ret: Stack Empty" log level to DEBUG. Still reporting. Avoids logspam in buggy games. --- GPU/GPUCommon.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/GPU/GPUCommon.cpp b/GPU/GPUCommon.cpp index efbcc6a202..83ad905dc8 100644 --- a/GPU/GPUCommon.cpp +++ b/GPU/GPUCommon.cpp @@ -765,7 +765,7 @@ void GPUCommon::ExecuteOp(u32 op, u32 diff) { { easy_guard guard(listLock); if (currentList->stackptr == 0) { - ERROR_LOG_REPORT(G3D, "RET: Stack empty!"); + DEBUG_LOG_REPORT(G3D, "RET: Stack empty!"); } else { auto &stackEntry = currentList->stack[--currentList->stackptr]; gstate_c.offsetAddr = stackEntry.offsetAddr;