Simplify the HDRemaster struct, eliminating the need for the g_MemoryEnd variable.

This commit is contained in:
The Dax 2013-07-07 03:07:29 -04:00
parent 87f6d14abd
commit da9472c486
6 changed files with 14 additions and 20 deletions

View file

@ -29,7 +29,6 @@ extern bool g_DoubleTextureCoordinates;
struct HDRemaster {
std::string gameID;
u64 MemorySize;
u64 MemoryEnd; //Seems to be different for each game as well
bool DoubleTextureCoordinates;
};
@ -38,13 +37,13 @@ struct HDRemaster {
// TODO: Do all of the remasters aside from Monster Hunter use double texture coordinates?
// TODO: Are all remasters happy with this end address?
const struct HDRemaster g_HDRemasters[] = {
{ "NPJB40001", 0x4000000, 0x0BBFFFFF, false }, // MONSTER HUNTER PORTABLE 3rd HD Ver.
{ "BLJM85002", 0x4000000, 0x0BBFFFFF, true }, // K-ON Houkago Live HD Ver
{ "NPJB40002", 0x4000000, 0x0BBFFFFF, true }, // K-ON Houkago Live HD Ver
{ "BLJM85003", 0x4000000, 0x0BBFFFFF, true }, // Shin Sangoku Musou Multi Raid 2 HD Ver
{ "NPJB40003", 0x4000000, 0x0BBFFFFF, true }, // Shin Sangoku Musou Multi Raid 2 HD Ver
{ "BLJM85004", 0x4000000, 0x0BBFFFFF, true }, // Eiyuu Densetsu Sora no Kiseki FC Kai HD Edition
{ "NPJB40004", 0x4000000, 0x0BBFFFFF, true }, // Eiyuu Densetsu Sora no Kiseki FC Kai HD Edition
{ "BLJM85005", 0x4000000, 0x0BBFFFFF, true }, // Eiyuu Densetsu: Sora no Kiseki SC Kai HD Edition
{ "NPJB40005", 0x4000000, 0x0BBFFFFF, true }, // Eiyuu Densetsu: Sora no Kiseki SC Kai HD Edition
{ "NPJB40001", 0x4000000, false }, // MONSTER HUNTER PORTABLE 3rd HD Ver.
{ "BLJM85002", 0x4000000, true }, // K-ON Houkago Live HD Ver
{ "NPJB40002", 0x4000000, true }, // K-ON Houkago Live HD Ver
{ "BLJM85003", 0x4000000, true }, // Shin Sangoku Musou Multi Raid 2 HD Ver
{ "NPJB40003", 0x4000000, true }, // Shin Sangoku Musou Multi Raid 2 HD Ver
{ "BLJM85004", 0x4000000, true }, // Eiyuu Densetsu Sora no Kiseki FC Kai HD Edition
{ "NPJB40004", 0x4000000, true }, // Eiyuu Densetsu Sora no Kiseki FC Kai HD Edition
{ "BLJM85005", 0x4000000, true }, // Eiyuu Densetsu: Sora no Kiseki SC Kai HD Edition
{ "NPJB40005", 0x4000000, true }, // Eiyuu Densetsu: Sora no Kiseki SC Kai HD Edition
};

View file

@ -57,7 +57,6 @@ u8 *m_pUncachedVRAM;
// Holds the ending address of the PSP's user space.
// Required for HD Remasters to work properly.
u32 g_MemoryEnd;
u32 g_MemoryMask;
u32 g_MemorySize;
@ -101,11 +100,9 @@ void DoState(PointerWrap &p)
p.DoMarker("VRAM");
p.DoArray(m_pScratchPad, SCRATCHPAD_SIZE);
p.DoMarker("ScratchPad");
p.Do(g_RemasterMode);
p.Do(g_RemasterMode); // TODO: Need to test more if this and MemoryMask need to be saved in the state
p.DoMarker("RemasterMode");
p.Do(g_MemoryEnd);
p.DoMarker("MemoryEnd");
p.Do(g_MemoryMask);
p.Do(g_MemoryMask);
p.DoMarker("MemoryMask");
p.Do(g_DoubleTextureCoordinates); // TODO: Is there a more appropriate place for this?
p.DoMarker("DoubleTextureCoordinates");

View file

@ -83,7 +83,6 @@ extern u8 *m_pUncachedRAM;
extern u8 *m_pPhysicalVRAM;
extern u8 *m_pUncachedVRAM;
extern u32 g_MemoryEnd; // End of PSP Userspace
extern u32 g_MemorySize; // Replaces RAM_SIZE
extern u32 g_MemoryMask; // Replaces RAM_MASK
@ -341,11 +340,12 @@ struct PSPPointer
}
};
inline u32 PSP_GetUserMemoryEnd() { return Memory::g_MemoryEnd;}
inline u32 PSP_GetScratchpadMemoryBase() { return 0x00010000;}
inline u32 PSP_GetScratchpadMemoryEnd() { return 0x00014000;}
inline u32 PSP_GetKernelMemoryBase() { return 0x08000000;}
inline u32 PSP_GetUserMemoryEnd() { return PSP_GetKernelMemoryBase() + Memory::g_MemorySize;}
inline u32 PSP_GetKernelMemoryEnd() { return 0x08400000;}
// "Volatile" RAM is between 0x08400000 and 0x08800000, can be requested by the
// game through sceKernelVolatileMemTryLock.

View file

@ -75,7 +75,6 @@ void InitMemoryForGameISO(std::string fileToStart) {
for(int i = 0; i < ARRAY_SIZE(g_HDRemasters); i++) {
if(g_HDRemasters[i].gameID == gameID) {
g_RemasterMode = true;
Memory::g_MemoryEnd = g_HDRemasters[i].MemoryEnd;
Memory::g_MemorySize = g_HDRemasters[i].MemorySize;
if(g_HDRemasters[i].DoubleTextureCoordinates)
g_DoubleTextureCoordinates = true;

View file

@ -76,7 +76,6 @@ bool PSP_Init(const CoreParameter &coreParam, std::string *error_string)
// Default memory settings
// Seems to be the safest place currently..
Memory::g_MemoryEnd = 0x0A000000; // End of PSP User space memory
Memory::g_MemorySize = 0x2000000; // 32 MB of ram by default
g_RemasterMode = false;
g_DoubleTextureCoordinates = false;

@ -1 +1 @@
Subproject commit 8b0c30efe52e0c799a99a632e5e743a56375d3ec
Subproject commit d1038e00bdcf48e2ab057616bb2ec973980a7b3f