Vulkan: Expand 16-bit textures to generate mips.

When using "Auto Max Quality", we can't use 16-bit formats.
See #14804.
This commit is contained in:
Unknown W. Brackets 2021-09-13 00:03:42 -07:00
parent db21d0e7fc
commit d9f62d690a

View file

@ -754,10 +754,11 @@ void TextureCacheVulkan::BuildTexture(TexCacheEntry *const entry) {
VkFormat dstFmt = GetDestFormat(GETextureFormat(entry->format), gstate.getClutPaletteFormat());
// TODO: Really should inspect the format capabilities.
if (g_Config.iTexFiltering == TEX_FILTER_AUTO_MAX_QUALITY && dstFmt == VK_FORMAT_R8G8B8A8_UNORM) {
if (g_Config.iTexFiltering == TEX_FILTER_AUTO_MAX_QUALITY) {
// Boost the number of mipmaps.
int maxPossibleMipmaps = log2i(std::min(gstate.getTextureWidth(0), gstate.getTextureHeight(0)));
maxLevelToGenerate = maxPossibleMipmaps;
dstFmt = VK_FORMAT_R8G8B8A8_UNORM;
}
int scaleFactor = standardScaleFactor_;
@ -1092,7 +1093,7 @@ void TextureCacheVulkan::LoadTextureLevel(TexCacheEntry &entry, uint8_t *writePt
decPitch = w * bpp;
}
bool expand32 = !gstate_c.Supports(GPU_SUPPORTS_16BIT_FORMATS);
bool expand32 = !gstate_c.Supports(GPU_SUPPORTS_16BIT_FORMATS) || dstFmt == VK_FORMAT_R8G8B8A8_UNORM;
DecodeTextureLevel((u8 *)pixelData, decPitch, tfmt, clutformat, texaddr, level, bufw, false, false, expand32);
gpuStats.numTexturesDecoded++;