Revert "GPU: Download CLUTs when loading at 256 stride."

This reverts commit dc03050730.
This commit is contained in:
Henrik Rydgård 2019-08-23 00:11:13 +02:00
parent d9c9b1bf31
commit d8db8ecfcc

View file

@ -2083,11 +2083,6 @@ void FramebufferManagerCommon::DownloadFramebufferForClut(u32 fb_address, u32 lo
int w = std::min(pixels % vfb->fb_stride, (int)vfb->width);
int h = std::min((pixels + vfb->fb_stride - 1) / vfb->fb_stride, (int)vfb->height);
if (w == 0 && h > 0) {
// Exactly aligned (means pixels == vfb->fb_stride, so modulus gave zero.)
w = std::min(vfb->fb_stride, (int)vfb->width);
}
// We might still have a pending draw to the fb in question, flush if so.
FlushBeforeCopy();