From d8d992d695112788179b8a157119d3e0210b50dd Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Mon, 27 Jan 2025 11:54:21 +0100 Subject: [PATCH] Disable achievements support in VR because the UI doesn't work Fixes #19521 --- UI/GameSettingsScreen.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/UI/GameSettingsScreen.cpp b/UI/GameSettingsScreen.cpp index 78dfc62707..430790ceb1 100644 --- a/UI/GameSettingsScreen.cpp +++ b/UI/GameSettingsScreen.cpp @@ -1025,7 +1025,7 @@ void GameSettingsScreen::CreateToolsSettings(UI::ViewGroup *tools) { tools->Add(new ItemHeader(ms->T("Tools"))); - const bool showRetroAchievements = true; // System_GetPropertyInt(SYSPROP_DEVICE_TYPE) != DEVICE_TYPE_VR; + const bool showRetroAchievements = System_GetPropertyInt(SYSPROP_DEVICE_TYPE) != DEVICE_TYPE_VR; if (showRetroAchievements) { auto retro = tools->Add(new Choice(sy->T("RetroAchievements"))); retro->OnClick.Add([=](UI::EventParams &) -> UI::EventReturn {