From d7f3cf0fca781c4464bc3fc0709f1558df10ff81 Mon Sep 17 00:00:00 2001 From: "Unknown W. Brackets" Date: Sat, 23 Jan 2016 23:53:31 -0800 Subject: [PATCH] UI: Refresh pause screen after exiting settings. This will update if any of the savestates were deleted. --- UI/PauseScreen.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/UI/PauseScreen.cpp b/UI/PauseScreen.cpp index b624ab5718..a47aa0ecbc 100644 --- a/UI/PauseScreen.cpp +++ b/UI/PauseScreen.cpp @@ -359,6 +359,9 @@ void GamePauseScreen::dialogFinished(const Screen *dialog, DialogResult dr) { SaveState::LoadSlot(gamePath_, slot, SaveState::Callback(), 0); finishNextFrame_ = true; + } else { + // There may have been changes to our savestates, so let's recreate. + RecreateViews(); } }