From d70568abd2628bc926990222b5a8ef42c728d68a Mon Sep 17 00:00:00 2001 From: "Unknown W. Brackets" Date: Mon, 2 Apr 2018 19:18:16 -0700 Subject: [PATCH] GPU: Fix s8 norm with skin and morph. Fixes #10851. --- GPU/Common/VertexDecoderCommon.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/GPU/Common/VertexDecoderCommon.cpp b/GPU/Common/VertexDecoderCommon.cpp index bf0793fe86..8ae7f711f2 100644 --- a/GPU/Common/VertexDecoderCommon.cpp +++ b/GPU/Common/VertexDecoderCommon.cpp @@ -627,7 +627,7 @@ void VertexDecoder::Step_NormalS8MorphSkin() const { const s8 *bv = (const s8*)(ptr_ + onesize_ * n + nrmoff); const float multiplier = gstate_c.morphWeights[n] * (1.0f / 128.0f); for (int j = 0; j < 3; j++) - normal[j] += bv[j] * multiplier; + nrm[j] += bv[j] * multiplier; } Norm3ByMatrix43(normal, nrm, skinMatrix); }