Merge pull request #340 from raven02/master

Fix game break for MotoGP and FF Crisis Core (return -1)
This commit is contained in:
Henrik Rydgård 2013-01-06 05:06:35 -08:00
commit d6d2b1a7b3
2 changed files with 2 additions and 8 deletions

View file

@ -91,6 +91,8 @@ int PSPSaveDialog::Init(int paramAddr)
display = DS_NONE;
break;
case SCE_UTILITY_SAVEDATA_TYPE_DELETE: // This run on PSP display a list of all save on the PSP. Weird. (Not really, it's to let you free up space)
display = DS_DELETE_LIST_CHOICE;
break;
default:
{
ERROR_LOG(HLE, "Load/Save function %d not coded. Title: %s Save: %s File: %s", param.GetPspParam()->mode, param.GetGameName(param.GetPspParam()).c_str(), param.GetGameName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str());

View file

@ -78,10 +78,6 @@ u32 sceAtracAddStreamData(int atracID, u32 bytesToAdd)
u32 sceAtracDecodeData(int atracID, u32 outAddr, u32 numSamplesAddr, u32 finishFlagAddr, u32 remainAddr)
{
ERROR_LOG(HLE, "FAKE sceAtracDecodeData(%i, %08x, %08x, %08x, %08x)", atracID, outAddr, numSamplesAddr, finishFlagAddr, remainAddr);
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
return -1;
}
Memory::Write_U16(0, outAddr); // Write a single 16-bit stereo
Memory::Write_U16(0, outAddr + 2);
@ -300,10 +296,6 @@ u32 sceAtracStartEntry()
u32 sceAtracSetLoopNum(int atracID, int loopNum)
{
ERROR_LOG(HLE, "UNIMPL sceAtracSetLoopNum(%i, %i)", atracID, loopNum);
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
return -1;
}
return 0;
}