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Remove some unused variables.
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2 changed files with 2 additions and 11 deletions
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@ -52,7 +52,6 @@ const int PSMF_PLAYER_WARMUP_FRAMES = 3;
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static const int VIDEO_FRAME_DURATION_TS = 3003;
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int psmfMaxAheadTimestamp = 40000;
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int audioSamples = 2048;
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int audioSamplesBytes = audioSamples * 4;
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int videoPixelMode = GE_CMODE_32BIT_ABGR8888;
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@ -140,10 +139,6 @@ struct PsmfEntry {
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int EPPicOffset;
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};
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static int getMaxAheadTimestamp(int packets) {
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return std::max(40000, packets * 700);
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}
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// Some of our platforms don't play too nice with direct unaligned access.
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static u32 ReadUnalignedU32BE(const u8 *p) {
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return (p[0] << 24) | (p[1] << 16) | (p[2] << 8) | (p[3] << 0);
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@ -258,7 +253,6 @@ public:
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int displayBuffer;
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int displayBufferSize;
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int playbackThreadPriority;
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int psmfMaxAheadTimestamp;
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int totalVideoStreams;
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int totalAudioStreams;
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int playerVersion;
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@ -456,7 +450,8 @@ void PsmfPlayer::DoState(PointerWrap &p) {
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p.Do(displayBuffer);
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p.Do(displayBufferSize);
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p.Do(playbackThreadPriority);
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p.Do(psmfMaxAheadTimestamp);
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int oldMaxAheadTimestamp = 0;
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p.Do(oldMaxAheadTimestamp);
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if (s >= 4) {
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p.Do(totalDurationTimestamp);
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} else {
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@ -1033,7 +1028,6 @@ static int scePsmfPlayerCreate(u32 psmfPlayer, u32 dataPtr)
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videoPixelMode = GE_CMODE_32BIT_ABGR8888;
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videoLoopStatus = PSMF_PLAYER_CONFIG_NO_LOOP;
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psmfplayer->psmfMaxAheadTimestamp = getMaxAheadTimestamp(581);
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psmfplayer->status = PSMF_PLAYER_STATUS_INIT;
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return hleDelayResult(0, "player create", 20000);
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}
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@ -15,9 +15,6 @@
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DrawBuffer ui_draw2d;
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DrawBuffer ui_draw2d_front;
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// Theme.
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static const Atlas *themeAtlas;
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void UIBegin(Thin3DShaderSet *shaderSet) {
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ui_draw2d.Begin(shaderSet);
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ui_draw2d_front.Begin(shaderSet);
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