From d5d9d87dc6d6b2a80c319a87183f68de9afffd32 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Sat, 28 Jan 2017 22:11:48 +0100 Subject: [PATCH] Update the shader cache version to avoid obsolete shaders sticking around. Should fix #9249. --- GPU/GLES/ShaderManagerGLES.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/GPU/GLES/ShaderManagerGLES.cpp b/GPU/GLES/ShaderManagerGLES.cpp index 02bac62519..2300aa78cb 100644 --- a/GPU/GLES/ShaderManagerGLES.cpp +++ b/GPU/GLES/ShaderManagerGLES.cpp @@ -991,7 +991,7 @@ std::string ShaderManagerGLES::DebugGetShaderString(std::string id, DebugShaderT // as sometimes these features might have an effect on the ID bits. #define CACHE_HEADER_MAGIC 0x83277592 -#define CACHE_VERSION 1 +#define CACHE_VERSION 2 struct CacheHeader { uint32_t magic; uint32_t version;