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Force 5 byte jumps to avoid jump target issues.
Some with 16-bit colors were too far.
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1 changed files with 1 additions and 1 deletions
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@ -1127,7 +1127,7 @@ JittedVertexDecoder VertexDecoderJitCache::Compile(const VertexDecoder &dec) {
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ADD(32, R(dstReg), Imm32(dec.decFmt.stride));
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#endif
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SUB(32, R(counterReg), Imm8(1));
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J_CC(CC_NZ, loopStart);
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J_CC(CC_NZ, loopStart, true);
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#ifdef _M_IX86
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// Restore register values
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