diff --git a/GPU/GLES/VertexShaderGenerator.cpp b/GPU/GLES/VertexShaderGenerator.cpp index d5cb6c1e2c..bddcd1ab19 100644 --- a/GPU/GLES/VertexShaderGenerator.cpp +++ b/GPU/GLES/VertexShaderGenerator.cpp @@ -401,7 +401,7 @@ void GenerateVertexShader(int prim, char *buffer) { break; } if (flipV) - WRITE(p, " v_texcoord.y = 1.0 - v_texcoord.y;\n"); + WRITE(p, " v_texcoord.y = 1.0 - v_texcoord.y * 2.0;\n"); } // Compute fogdepth