diff --git a/CMakeLists.txt b/CMakeLists.txt index 52dd7f4d09..d28875a209 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -37,6 +37,7 @@ endif() if(ARM OR SIMULATOR) set(USING_GLES2 ON) + set(MOBILE_DEVICE ON) else() # Assume x86 set(X86 ON) endif() @@ -44,7 +45,7 @@ endif() if(${CMAKE_SYSTEM_NAME} MATCHES "Linux") set(LINUX ON) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D__STDC_CONSTANT_MACROS") - if (NOT USING_GLES2) + if (NOT MOBILE_DEVICE) set(USE_FFMPEG ON) endif() endif() @@ -74,6 +75,7 @@ option(MAEMO "Set to ON if targeting an Maemo (N900) device" ${MAEMO}) option(IOS "Set to ON if targeting an iOS device" ${IOS}) option(USING_GLES2 "Set to ON if target device uses OpenGL ES 2.0" ${USING_GLES2}) option(USING_QT_UI "Set to ON if you wish to use the Qt frontend wrapper" ${USING_QT_UI}) +option(MOBILE_DEVICE "Set to ON when targetting a mobile device" ${MOBILE_DEVICE}) option(HEADLESS "Set to OFF to not generate the PPSSPPHeadless target" ${HEADLESS}) option(UNITTEST "Set to ON to generate the unittest target" ${UNITTEST}) option(SIMULATOR "Set to ON when targeting an x86 simulator of an ARM platform" ${SIMULATOR}) @@ -146,6 +148,9 @@ endif() if(USING_GLES2) add_definitions(-DUSING_GLES2) endif() +if(MOBILE_DEVICE) + add_definitions(-DMOBILE_DEVICE) +endif() if(MIPS) add_definitions(-DMIPS) diff --git a/Common/KeyMap.cpp b/Common/KeyMap.cpp index f8b13a89c4..d6d9b58e60 100644 --- a/Common/KeyMap.cpp +++ b/Common/KeyMap.cpp @@ -628,13 +628,13 @@ const KeyMap_IntStrPair psp_button_names[] = { {VIRTKEY_UNTHROTTLE, "Unthrottle"}, {VIRTKEY_SPEED_TOGGLE, "SpeedToggle"}, {VIRTKEY_PAUSE, "Pause"}, -#ifndef USING_GLES2 +#ifndef MOBILE_DEVICE {VIRTKEY_REWIND, "Rewind"}, #endif {VIRTKEY_SAVE_STATE, "Save State"}, {VIRTKEY_LOAD_STATE, "Load State"}, {VIRTKEY_NEXT_SLOT, "Next Slot"}, -#if !defined(_WIN32) && !defined(USING_GLES2) +#if !defined(_WIN32) && !defined(MOBILE_DEVICE) {VIRTKEY_TOGGLE_FULLSCREEN, "Toggle Fullscreen"}, #endif diff --git a/Common/LogManager.cpp b/Common/LogManager.cpp index 8241edc1ab..e8e93385be 100644 --- a/Common/LogManager.cpp +++ b/Common/LogManager.cpp @@ -94,7 +94,7 @@ LogManager::LogManager() { } // Remove file logging on small devices -#if !defined(USING_GLES2) || defined(_DEBUG) +#if !defined(MOBILE_DEVICE) || defined(_DEBUG) fileLog_ = new FileLogListener(""); consoleLog_ = new ConsoleListener(); debuggerLog_ = new DebuggerLogListener(); @@ -106,7 +106,7 @@ LogManager::LogManager() { for (int i = 0; i < LogTypes::NUMBER_OF_LOGS; ++i) { log_[i]->SetEnable(true); -#if !defined(USING_GLES2) || defined(_DEBUG) +#if !defined(MOBILE_DEVICE) || defined(_DEBUG) log_[i]->AddListener(fileLog_); log_[i]->AddListener(consoleLog_); #ifdef _MSC_VER @@ -119,7 +119,7 @@ LogManager::LogManager() { LogManager::~LogManager() { for (int i = 0; i < LogTypes::NUMBER_OF_LOGS; ++i) { -#if !defined(USING_GLES2) || defined(_DEBUG) +#if !defined(MOBILE_DEVICE) || defined(_DEBUG) if (fileLog_ != NULL) logManager_->RemoveListener((LogTypes::LOG_TYPE)i, fileLog_); logManager_->RemoveListener((LogTypes::LOG_TYPE)i, consoleLog_); @@ -133,7 +133,7 @@ LogManager::~LogManager() { delete log_[i]; if (fileLog_ != NULL) delete fileLog_; -#if !defined(USING_GLES2) || defined(_DEBUG) +#if !defined(MOBILE_DEVICE) || defined(_DEBUG) delete consoleLog_; delete debuggerLog_; #endif diff --git a/Core/Config.cpp b/Core/Config.cpp index e8e60030d8..177fd3a8f2 100644 --- a/Core/Config.cpp +++ b/Core/Config.cpp @@ -300,7 +300,7 @@ void Config::Load(const char *iniFileName, const char *controllerIniFilename) { #if defined(_WIN32) && !defined(USING_QT_UI) control->Get("IgnoreWindowsKey", &bIgnoreWindowsKey, false); #endif -#if defined(USING_GLES2) +#if defined(MOBILE_DEVICE) std::string name = System_GetProperty(SYSPROP_NAME); if (KeyMap::HasBuiltinController(name)) { control->Get("ShowTouchControls", &bShowTouchControls, false); @@ -311,7 +311,7 @@ void Config::Load(const char *iniFileName, const char *controllerIniFilename) { control->Get("ShowTouchControls", &bShowTouchControls, false); #endif // control->Get("KeyMapping",iMappingMap); -#ifdef USING_GLES2 +#ifdef MOBILE_DEVICE control->Get("TiltBaseX", &fTiltBaseX, 0); control->Get("TiltBaseY", &fTiltBaseY, 0); control->Get("InvertTiltX", &bInvertTiltX, false); @@ -603,7 +603,7 @@ void Config::Save() { control->Set("ShowTouchUnthrottle", bShowTouchUnthrottle); control->Set("ShowTouchDpad", bShowTouchDpad); -#ifdef USING_GLES2 +#ifdef MOBILE_DEVICE control->Set("TiltBaseX", fTiltBaseX); control->Set("TiltBaseY", fTiltBaseY); control->Set("InvertTiltX", bInvertTiltX); diff --git a/Core/Core.cpp b/Core/Core.cpp index 8073c71c01..92af5cb021 100644 --- a/Core/Core.cpp +++ b/Core/Core.cpp @@ -199,7 +199,7 @@ void Core_Run() #if defined(_DEBUG) host->UpdateDisassembly(); #endif -#if !defined(USING_QT_UI) || defined(USING_GLES2) +#if !defined(USING_QT_UI) || defined(MOBILE_DEVICE) while (true) #endif { @@ -210,7 +210,7 @@ reswitch: return; } Core_RunLoop(); -#if defined(USING_QT_UI) && !defined(USING_GLES2) +#if defined(USING_QT_UI) && !defined(MOBILE_DEVICE) return; #else continue; @@ -247,7 +247,7 @@ reswitch: #if defined(USING_QT_UI) || defined(_DEBUG) host->SendCoreWait(false); #endif -#if defined(USING_QT_UI) && !defined(USING_GLES2) +#if defined(USING_QT_UI) && !defined(MOBILE_DEVICE) if (coreState != CORE_STEPPING) return; #endif diff --git a/Core/HLE/sceDmac.cpp b/Core/HLE/sceDmac.cpp index 5621b722e5..d3ad3c81c2 100644 --- a/Core/HLE/sceDmac.cpp +++ b/Core/HLE/sceDmac.cpp @@ -42,7 +42,7 @@ void __DmacDoState(PointerWrap &p) { int __DmacMemcpy(u32 dst, u32 src, u32 size) { Memory::Memcpy(dst, Memory::GetPointer(src), size); -#ifndef USING_GLES2 +#ifndef MOBILE_DEVICE CBreakPoints::ExecMemCheck(src, false, size, currentMIPS->pc); CBreakPoints::ExecMemCheck(dst, true, size, currentMIPS->pc); #endif diff --git a/Core/HLE/sceKernelInterrupt.cpp b/Core/HLE/sceKernelInterrupt.cpp index d875ddf919..92d3ff1184 100644 --- a/Core/HLE/sceKernelInterrupt.cpp +++ b/Core/HLE/sceKernelInterrupt.cpp @@ -584,7 +584,7 @@ u32 sceKernelMemcpy(u32 dst, u32 src, u32 size) *dstp++ = *srcp++; } } -#ifndef USING_GLES2 +#ifndef MOBILE_DEVICE CBreakPoints::ExecMemCheck(src, false, size, currentMIPS->pc); CBreakPoints::ExecMemCheck(dst, true, size, currentMIPS->pc); #endif diff --git a/Core/HLE/sceKernelModule.cpp b/Core/HLE/sceKernelModule.cpp index 8c2dab66d3..21f505727e 100644 --- a/Core/HLE/sceKernelModule.cpp +++ b/Core/HLE/sceKernelModule.cpp @@ -857,7 +857,7 @@ Module *__KernelLoadELFFromPtr(const u8 *ptr, u32 loadAddress, std::string *erro // TODO: It seems like the data size excludes the text size, which kinda makes sense? module->nm.data_size -= textSize; -#if !defined(USING_GLES2) +#if !defined(MOBILE_DEVICE) bool gotSymbols = reader.LoadSymbols(); MIPSAnalyst::ScanForFunctions(textStart, textStart + textSize, !gotSymbols); #else @@ -1018,7 +1018,7 @@ Module *__KernelLoadELFFromPtr(const u8 *ptr, u32 loadAddress, std::string *erro if (textSection == -1) { u32 textStart = reader.GetVaddr(); u32 textEnd = firstImportStubAddr - 4; -#if !defined(USING_GLES2) +#if !defined(MOBILE_DEVICE) bool gotSymbols = reader.LoadSymbols(); MIPSAnalyst::ScanForFunctions(textStart, textEnd, !gotSymbols); #else diff --git a/Core/MemMap.cpp b/Core/MemMap.cpp index 1d84aef94e..039203b497 100644 --- a/Core/MemMap.cpp +++ b/Core/MemMap.cpp @@ -252,7 +252,7 @@ void Memset(const u32 _Address, const u8 _iValue, const u32 _iLength) for (size_t i = 0; i < _iLength; i++) Write_U8(_iValue, (u32)(_Address + i)); } -#ifndef USING_GLES2 +#ifndef MOBILE_DEVICE CBreakPoints::ExecMemCheck(_Address, true, _iLength, currentMIPS->pc); #endif } diff --git a/Core/SaveState.cpp b/Core/SaveState.cpp index 85015539f3..1e440e530d 100644 --- a/Core/SaveState.cpp +++ b/Core/SaveState.cpp @@ -432,7 +432,7 @@ namespace SaveState void Process() { -#ifndef USING_GLES2 +#ifndef MOBILE_DEVICE if (g_Config.iRewindFlipFrequency != 0 && gpuStats.numFlips != 0) CheckRewindState(); #endif diff --git a/Core/System.cpp b/Core/System.cpp index 1f9a33e428..9c5d4701d5 100644 --- a/Core/System.cpp +++ b/Core/System.cpp @@ -375,7 +375,7 @@ bool PSP_IsInited() { } void PSP_Shutdown() { -#ifndef USING_GLES2 +#ifndef MOBILE_DEVICE if (g_Config.bFuncHashMap) { MIPSAnalyst::StoreHashMap(); } diff --git a/GPU/Directx9/FramebufferDX9.cpp b/GPU/Directx9/FramebufferDX9.cpp index 259fd8eee0..04d5db5712 100644 --- a/GPU/Directx9/FramebufferDX9.cpp +++ b/GPU/Directx9/FramebufferDX9.cpp @@ -500,6 +500,7 @@ void FramebufferManagerDX9::SetRenderFrameBuffer() { // We already have it! } else if (vfb != currentRenderVfb_) { + // TODO: This doesn't make sense for DirectX? #ifndef USING_GLES2 bool useMem = g_Config.iRenderingMode == FB_READFBOMEMORY_GPU || g_Config.iRenderingMode == FB_READFBOMEMORY_CPU; #else @@ -928,6 +929,7 @@ std::vector FramebufferManagerDX9::GetFramebufferList() { void FramebufferManagerDX9::DecimateFBOs() { fbo_unbind(); currentRenderVfb_ = 0; + // TODO: This doesn't make sense for DirectX? #ifndef USING_GLES2 bool useMem = g_Config.iRenderingMode == FB_READFBOMEMORY_GPU || g_Config.iRenderingMode == FB_READFBOMEMORY_CPU; #else diff --git a/GPU/Directx9/GPU_DX9.cpp b/GPU/Directx9/GPU_DX9.cpp index 7dc8efe477..59ee9b712c 100644 --- a/GPU/Directx9/GPU_DX9.cpp +++ b/GPU/Directx9/GPU_DX9.cpp @@ -165,13 +165,8 @@ static const CommandTableEntry commandTable[] = { {GE_CMD_ZTEST, FLAG_FLUSHBEFOREONCHANGE}, {GE_CMD_ZTESTENABLE, FLAG_FLUSHBEFOREONCHANGE}, {GE_CMD_ZWRITEDISABLE, FLAG_FLUSHBEFOREONCHANGE}, -#ifndef USING_GLES2 {GE_CMD_LOGICOP, FLAG_FLUSHBEFOREONCHANGE}, {GE_CMD_LOGICOPENABLE, FLAG_FLUSHBEFOREONCHANGE}, -#else - {GE_CMD_LOGICOP, 0}, - {GE_CMD_LOGICOPENABLE, 0}, -#endif // Can probably ignore this one as we don't support AA lines. {GE_CMD_ANTIALIASENABLE, FLAG_FLUSHBEFOREONCHANGE}, @@ -1100,7 +1095,7 @@ void DIRECTX9_GPU::ExecuteOp(u32 op, u32 diff) { break; case GE_CMD_ALPHATEST: -#ifndef USING_GLES2 +#ifndef MOBILE_DEVICE if (((data >> 16) & 0xFF) != 0xFF && (data & 7) > 1) WARN_LOG_REPORT_ONCE(alphatestmask, G3D, "Unsupported alphatest mask: %02x", (data >> 16) & 0xFF); // Intentional fallthrough. @@ -1239,7 +1234,7 @@ void DIRECTX9_GPU::ExecuteOp(u32 op, u32 diff) { } break; -#ifndef USING_GLES2 +#ifndef MOBILE_DEVICE case GE_CMD_LOGICOPENABLE: if (data != 0) ERROR_LOG_REPORT_ONCE(logicOpEnable, G3D, "Unsupported logic op enabled: %x", data); diff --git a/GPU/GLES/Framebuffer.cpp b/GPU/GLES/Framebuffer.cpp index cf2bb6c770..5494ee5bf3 100644 --- a/GPU/GLES/Framebuffer.cpp +++ b/GPU/GLES/Framebuffer.cpp @@ -1677,7 +1677,7 @@ void FramebufferManager::UpdateFromMemory(u32 addr, int size, bool safe) { } void FramebufferManager::NotifyBlockTransfer(u32 dst, u32 src) { -#ifndef USING_GLES2 +#ifndef MOBILE_DEVICE if (!reportedBlits_.insert(std::make_pair(dst, src)).second) { // Already reported/checked. return; diff --git a/GPU/GLES/GLES_GPU.cpp b/GPU/GLES/GLES_GPU.cpp index a25bc42267..3baa89f8bc 100644 --- a/GPU/GLES/GLES_GPU.cpp +++ b/GPU/GLES/GLES_GPU.cpp @@ -733,7 +733,7 @@ void GLES_GPU::ExecuteOpInternal(u32 op, u32 diff) { inds = Memory::GetPointerUnchecked(gstate_c.indexAddr); } -#ifndef USING_GLES2 +#ifndef MOBILE_DEVICE if (prim > GE_PRIM_RECTANGLES) { ERROR_LOG_REPORT_ONCE(reportPrim, G3D, "Unexpected prim type: %d", prim); } @@ -1267,7 +1267,7 @@ void GLES_GPU::ExecuteOpInternal(u32 op, u32 diff) { break; case GE_CMD_ALPHATEST: -#ifndef USING_GLES2 +#ifndef MOBILE_DEVICE if (((data >> 16) & 0xFF) != 0xFF && (data & 7) > 1) WARN_LOG_REPORT_ONCE(alphatestmask, G3D, "Unsupported alphatest mask: %02x", (data >> 16) & 0xFF); #endif @@ -1416,7 +1416,7 @@ void GLES_GPU::ExecuteOpInternal(u32 op, u32 diff) { } break; -#ifndef USING_GLES2 +#ifndef MOBILE_DEVICE case GE_CMD_ANTIALIASENABLE: if (data != 0) WARN_LOG_REPORT_ONCE(antiAlias, G3D, "Unsupported antialias enabled: %06x", data); @@ -1426,16 +1426,18 @@ void GLES_GPU::ExecuteOpInternal(u32 op, u32 diff) { if (data != 0) WARN_LOG_REPORT_ONCE(texLodSlope, G3D, "Unsupported texture lod slope: %06x", data); break; +#endif case GE_CMD_TEXLEVEL: +#ifndef MOBILE_DEVICE if (data == 1) WARN_LOG_REPORT_ONCE(texLevel1, G3D, "Unsupported texture level bias settings: %06x", data) else if (data != 0) WARN_LOG_REPORT_ONCE(texLevel2, G3D, "Unsupported texture level bias settings: %06x", data); +#endif if (diff) gstate_c.textureChanged = true; break; -#endif ////////////////////////////////////////////////////////////////// // STENCIL TESTING @@ -1603,7 +1605,7 @@ void GLES_GPU::DoBlockTransfer() { framebufferManager_.DrawPixels(Memory::GetPointerUnchecked(dstBasePtr), GE_FORMAT_8888, 512); } -#ifndef USING_GLES2 +#ifndef MOBILE_DEVICE CBreakPoints::ExecMemCheck(srcBasePtr + (srcY * srcStride + srcX) * bpp, false, height * srcStride * bpp, currentMIPS->pc); CBreakPoints::ExecMemCheck(dstBasePtr + (srcY * dstStride + srcX) * bpp, true, height * dstStride * bpp, currentMIPS->pc); #endif diff --git a/GPU/GLES/SoftwareTransform.cpp b/GPU/GLES/SoftwareTransform.cpp index d32c6be5e4..68230319e4 100644 --- a/GPU/GLES/SoftwareTransform.cpp +++ b/GPU/GLES/SoftwareTransform.cpp @@ -286,7 +286,7 @@ void TransformDrawEngine::SoftwareTransformAndDraw( // TODO: Split up into multiple draw calls for GLES 2.0 where you can't guarantee support for more than 0x10000 verts. -#if defined(USING_GLES2) +#if defined(MOBILE_DEVICE) if (vertexCount > 0x10000/3) vertexCount = 0x10000/3; #endif diff --git a/GPU/GLES/StateMapping.cpp b/GPU/GLES/StateMapping.cpp index 75f143db41..6e45cb782f 100644 --- a/GPU/GLES/StateMapping.cpp +++ b/GPU/GLES/StateMapping.cpp @@ -320,12 +320,9 @@ void TransformDrawEngine::ApplyDrawState(int prim) { glstate.blendFuncSeparate.set(glBlendFuncA, glBlendFuncB, GL_ZERO, GL_ONE); } - // Don't report on Android device (why?) -#if !defined(USING_GLES2) if (blendFuncEq == GE_BLENDMODE_ABSDIFF) { WARN_LOG_REPORT_ONCE(blendAbsdiff, G3D, "Unsupported absdiff blend mode"); } -#endif if (((blendFuncEq >= GE_BLENDMODE_MIN) && gl_extensions.EXT_blend_minmax) || gl_extensions.GLES3) { glstate.blendEquation.set(eqLookup[blendFuncEq]); diff --git a/GPU/GLES/TextureCache.cpp b/GPU/GLES/TextureCache.cpp index 3430de5051..35915fbf22 100644 --- a/GPU/GLES/TextureCache.cpp +++ b/GPU/GLES/TextureCache.cpp @@ -915,7 +915,7 @@ void TextureCache::SetTexture(bool force) { // Validate the texture still matches the cache entry. u16 dim = gstate.getTextureDimension(0); bool match = entry->Matches(dim, format, maxLevel); -#ifndef USING_GLES2 +#ifndef MOBILE_DEVICE match &= host->GPUAllowTextureCache(texaddr); #endif @@ -1542,7 +1542,7 @@ void TextureCache::LoadTextureLevel(TexCacheEntry &entry, int level, bool replac int scaleFactor; //Auto-texture scale upto 5x rendering resolution if (g_Config.iTexScalingLevel == 0) { -#ifndef USING_GLES2 +#ifndef MOBILE_DEVICE scaleFactor = std::min(gl_extensions.OES_texture_npot ? 5 : 4, g_Config.iInternalResolution); if (!gl_extensions.OES_texture_npot && scaleFactor == 3) { scaleFactor = 2; diff --git a/GPU/GLES/TransformPipeline.cpp b/GPU/GLES/TransformPipeline.cpp index 5d98a838cb..7c3e04a35f 100644 --- a/GPU/GLES/TransformPipeline.cpp +++ b/GPU/GLES/TransformPipeline.cpp @@ -731,7 +731,7 @@ rotateVBO: decodeCounter_ = 0; prevPrim_ = GE_PRIM_INVALID; -#ifndef USING_GLES2 +#ifndef MOBILE_DEVICE host->GPUNotifyDraw(); #endif } diff --git a/GPU/Software/SoftGpu.cpp b/GPU/Software/SoftGpu.cpp index 43522a6339..849306968c 100644 --- a/GPU/Software/SoftGpu.cpp +++ b/GPU/Software/SoftGpu.cpp @@ -620,7 +620,7 @@ void SoftGPU::ExecuteOp(u32 op, u32 diff) memcpy(dst, src, width * bpp); } -#ifndef USING_GLES2 +#ifndef MOBILE_DEVICE CBreakPoints::ExecMemCheck(srcBasePtr + (srcY * srcStride + srcX) * bpp, false, height * srcStride * bpp, currentMIPS->pc); CBreakPoints::ExecMemCheck(dstBasePtr + (srcY * dstStride + srcX) * bpp, true, height * dstStride * bpp, currentMIPS->pc); #endif diff --git a/Qt/Settings.pri b/Qt/Settings.pri index a7294c898b..8b4c1d71ac 100644 --- a/Qt/Settings.pri +++ b/Qt/Settings.pri @@ -52,6 +52,7 @@ gleslib = $$lower($$QMAKE_LIBS_OPENGL) gleslib = $$find(gleslib, "gles") maemo|!count(gleslib,0) { DEFINES += USING_GLES2 + DEFINES += MOBILE_DEVICE } # Platform specific diff --git a/UI/EmuScreen.cpp b/UI/EmuScreen.cpp index 36c865664f..427fb482fe 100644 --- a/UI/EmuScreen.cpp +++ b/UI/EmuScreen.cpp @@ -508,7 +508,7 @@ void EmuScreen::update(InputState &input) { // Apply tilt to left stick // TODO: Make into an axis -#ifdef USING_GLES2 +#ifdef MOBILE_DEVICE /* if (g_Config.bAccelerometerToAnalogHoriz) { // Get the "base" coordinate system which is setup by the calibration system diff --git a/UI/GameSettingsScreen.cpp b/UI/GameSettingsScreen.cpp index 44c16f41d5..931708fb73 100644 --- a/UI/GameSettingsScreen.cpp +++ b/UI/GameSettingsScreen.cpp @@ -138,7 +138,7 @@ void GameSettingsScreen::CreateViews() { graphicsSettings->Add(new ItemHeader(gs->T("Performance"))); -#ifndef USING_GLES2 +#ifndef MOBILE_DEVICE static const char *internalResolutions[] = {"Auto (1:1)", "1x PSP", "2x PSP", "3x PSP", "4x PSP", "5x PSP", "6x PSP", "7x PSP", "8x PSP", "9x PSP", "10x PSP" }; #else static const char *internalResolutions[] = {"Auto (1:1)", "1x PSP", "2x PSP", "3x PSP", "4x PSP", "5x PSP" }; @@ -169,7 +169,7 @@ void GameSettingsScreen::CreateViews() { // In case we're going to add few other antialiasing option like MSAA in the future. // graphicsSettings->Add(new CheckBox(&g_Config.bFXAA, gs->T("FXAA"))); graphicsSettings->Add(new ItemHeader(gs->T("Texture Scaling"))); -#ifndef USING_GLES2 +#ifndef MOBILE_DEVICE static const char *texScaleLevelsNPOT[] = {"Auto", "Off", "2x", "3x", "4x", "5x"}; static const char *texScaleLevelsPOT[] = {"Auto", "Off", "2x", "4x"}; #else @@ -255,7 +255,7 @@ void GameSettingsScreen::CreateViews() { controlsSettings->Add(new ItemHeader(ms->T("Controls"))); controlsSettings->Add(new Choice(c->T("Control Mapping")))->OnClick.Handle(this, &GameSettingsScreen::OnControlMapping); -#if defined(USING_GLES2) +#if defined(MOBILE_DEVICE) controlsSettings->Add(new CheckBox(&g_Config.bHapticFeedback, c->T("HapticFeedback", "Haptic Feedback (vibration)"))); static const char *tiltTypes[] = { "None (Disabled)", "Analog Stick", "D-PAD", "PSP Action Buttons"}; controlsSettings->Add(new PopupMultiChoice(&g_Config.iTiltInputType, c->T("Tilt Input Type"), tiltTypes, 0, ARRAY_SIZE(tiltTypes), c, screenManager()))->OnClick.Handle(this, &GameSettingsScreen::OnTiltTypeChange); @@ -298,7 +298,7 @@ void GameSettingsScreen::CreateViews() { systemSettings->Add(new CheckBox(&g_Config.bSeparateCPUThread, s->T("Multithreaded (experimental)")))->SetEnabled(!PSP_IsInited()); systemSettings->Add(new CheckBox(&g_Config.bSeparateIOThread, s->T("I/O on thread (experimental)")))->SetEnabled(!PSP_IsInited()); systemSettings->Add(new PopupSliderChoice(&g_Config.iLockedCPUSpeed, 0, 1000, s->T("Change CPU Clock", "Change CPU Clock (0 = default) (unstable)"), screenManager())); -#ifndef USING_GLES2 +#ifndef MOBILE_DEVICE systemSettings->Add(new PopupSliderChoice(&g_Config.iRewindFlipFrequency, 0, 1800, s->T("Rewind Snapshot Frequency", "Rewind Snapshot Frequency (0 = off, mem hog)"), screenManager())); #endif @@ -343,7 +343,7 @@ void GameSettingsScreen::CreateViews() { #if defined(_WIN32) || defined(USING_QT_UI) systemSettings->Add(new Choice(s->T("Change Nickname")))->OnClick.Handle(this, &GameSettingsScreen::OnChangeNickname); #endif -#if defined(_WIN32) || (defined(USING_QT_UI) && !defined(USING_GLES2)) +#if defined(_WIN32) || (defined(USING_QT_UI) && !defined(MOBILE_DEVICE)) // Screenshot functionality is not yet available on non-Windows/non-Qt systemSettings->Add(new CheckBox(&g_Config.bScreenshotsAsPNG, s->T("Screenshots as PNG"))); #endif diff --git a/android/jni/Locals.mk b/android/jni/Locals.mk index e4ad2d1cde..ebae82ba63 100644 --- a/android/jni/Locals.mk +++ b/android/jni/Locals.mk @@ -1,7 +1,7 @@ # These are definitions for LOCAL_ variables for PPSSPP. # They are shared between ppsspp_jni (lib for Android app) and ppsspp_headless. -LOCAL_CFLAGS := -DUSE_FFMPEG -DUSING_GLES2 -O3 -fsigned-char -Wall -Wno-multichar -Wno-psabi -Wno-unused-variable -fno-strict-aliasing -D__STDC_CONSTANT_MACROS +LOCAL_CFLAGS := -DUSE_FFMPEG -DUSING_GLES2 -DMOBILE_DEVICE -O3 -fsigned-char -Wall -Wno-multichar -Wno-psabi -Wno-unused-variable -fno-strict-aliasing -D__STDC_CONSTANT_MACROS # yes, it's really CPPFLAGS for C++ LOCAL_CPPFLAGS := -fno-exceptions -std=gnu++11 -fno-rtti -Wno-reorder LOCAL_C_INCLUDES := \