Merge branch 'master' of git://github.com/hrydgard/ppsspp

Conflicts:
	UI/MenuScreens.cpp
This commit is contained in:
ufdada 2013-04-23 22:02:19 +02:00
commit d1ae343fe0
22 changed files with 49 additions and 1466 deletions

3
.gitmodules vendored
View file

@ -4,3 +4,6 @@
[submodule "pspautotests"]
path = pspautotests
url = https://github.com/hrydgard/pspautotests.git
[submodule "lang"]
path = lang
url = git://github.com/hrydgard/ppsspp-lang.git

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@ -24,6 +24,7 @@
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <stdarg.h>
#ifdef _MSC_VER
#pragma warning (disable:4100)

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@ -1,4 +1,4 @@
// Copyright (c) 2012- PPSSPP Project.
// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
@ -694,7 +694,8 @@ void LanguageScreen::render() {
}
VGrid vlang(50, 100, dp_yres - 50, 10, 10);
std::string text;
for (size_t i = 0; i < langs_.size(); i++) {
std::string code;
size_t dot = langs_[i].name.find('.');
@ -702,36 +703,48 @@ void LanguageScreen::render() {
code = langs_[i].name.substr(0, dot);
std::string buttonTitle = langs_[i].name;
if (!code.empty()) {
langStringMapping["ja_JP"] = "日本語";
langStringMapping["en_US"] = "English";
langStringMapping["fr_FR"] = "Français";
langStringMapping["es_ES"] = "Español";
langStringMapping["es_LA"] = "Español";
langStringMapping["de_DE"] = "Deutsch";
langStringMapping["it_IT"] = "Italiano";
langStringMapping["nl_NL"] = "Nederlands";
langStringMapping["pt_BR"] = "Português";
langStringMapping["ru_RU"] = "русский";
langStringMapping["ko_KR"] = "한국의";
langStringMapping["zh_TW"] = "繁體中文";
langStringMapping["zh_CN"] = "简体中文";
langStringMapping["gr_EL"] = "Greek";
langStringMapping["he_IL"] = "Hebrew";
langStringMapping["hu_HU"] = "Hungarian";
langStringMapping["pl_PL"] = "Polish";
langStringMapping["sv_SE"] = "Svenska";
langStringMapping["tr_TR"] = "Türk";
if (!code.empty())
buttonTitle = code;
if (buttonTitle == "ja_JP")
text = "日本語" ;
else if (buttonTitle == "fr_FR")
text = "Français";
else if (buttonTitle == "es_ES" || buttonTitle == "es_LA")
text = "Español";
else if (buttonTitle == "de_DE")
text = "Deutsch";
else if (buttonTitle == "it_IT")
text = "Italiano";
else if (buttonTitle == "ru_RU")
text = "русский";
else if (buttonTitle == "ko_KR")
text = "한국의";
else if (buttonTitle == "pt_Br")
text = "Português";
else if (buttonTitle == "zh_TW")
text = "繁體中文";
else if (buttonTitle == "zh_CN")
text = "简体中文";
else if (buttonTitle == "en_US")
text = "English";
else if (buttonTitle == "gr_EL")
text = "ελληνικά";
else if (buttonTitle == "he_IL")
text = "עברית";
else if (buttonTitle == "hu_HU")
text = "Magyar";
else if (buttonTitle == "nl_NL")
text = "Nederlands";
else if (buttonTitle == "pl_PL")
text = "Polski";
else if (buttonTitle == "sv_SE")
text = "Svenska";
else if (buttonTitle == "tr_TR")
text = "Türk";
else
text = buttonTitle;
if(langStringMapping.find(code) == langStringMapping.end()) {
//No Title found, show locale code
buttonTitle = code;
} else {
buttonTitle = langStringMapping[code];
}
}
if (UIButton(GEN_ID_LOOP(i), vlang, LARGE_BUTTON_WIDTH - 40, 0, buttonTitle.c_str(), ALIGN_TOPLEFT)) {
if (UIButton(GEN_ID_LOOP(i), vlang, LARGE_BUTTON_WIDTH - 30, 0, text.c_str(), ALIGN_TOPLEFT)) {
std::string oldLang = g_Config.languageIni;
g_Config.languageIni = code;

1
lang Submodule

@ -0,0 +1 @@
Subproject commit f26cfc8e9b2cae7707e71dcf542519b856b4dc39

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@ -1,82 +0,0 @@
[MainMenu]
Credits = Credits
Exit = Beenden
Load = Laden...
Settings = Einstellungen
Recent = Kürzlich gespielt
[Audio]
Audio Settings = Audioeinstellungen
Enable Sound = Ton einschalten
[Controls]
Controls Settings = Tastenbelegung
OnScreen = Touch Bedienelemente
Large Controls = Touchfläche vergrößern
Show Analog Stick = Analog Stick anzeigen
Tilt = Neigen für Analogeingabe (horizontal)
[Developer]
Dump frame to log = Frame in Log abspeichern
Load language ini = Sprache aus ini laden
Run CPU tests = Starte CPU Tests
Save language ini = Sprache in ini speichern
Developer Tools = Entwicklerwerkzeuge
[General]
Back = Zurück
[Graphics]
2X = 2x Render Auflösung
Buffered Rendering = Gepuffertes Rendern
Frame Skipping = Frame Skipping
Graphics Settings = Grafikeinstellungen
Hardware Transform = Hardware Transform
Linear Filtering = Lineare Filterung
Media Engine = Media Engine
Mipmapping = Mipmapping
Stream VBO = Stream VBO
Vertex Cache = Vertex Cache
Stretch to Display = An Bildschirm anpassen
Draw Wireframe = Zeichne Wireframe
[MainSettings]
Audio = Ton
AudioDesc = Toneinstellungen anpassen
Controls = Steuerung
ControlsDesc = Touch Einstellungen
Developer = Entwickler
DeveloperDesc = Entwickleroptionen
Graphics = Grafik
GraphicsDesc = Ändere Grafikeinstellungen
Settings = Einstellungen
System = System
SystemDesc = Erweiterte Einstellungen
[System]
System Settings = Systemeinstellungen
Dynarec = Dynarec (JIT)
DynarecisJailed = Dynarec (JIT) - (Not jailbroken - JIT not available)
Fast Memory = Fast Memory (instabil)
Show Debug Statistics = Debug Statistiken anzeigen
Show FPS = FPS anzeigen
Encrypt Save = Spielstand entschlüsseln
12HR Time Format = 12 Stunden Zeit Format
Language = Sprache
[Pause]
Save State = Spiel speichern
Load State = Spiel laden
Continue = Fortfahren
Settings = Einstellungen
Back to Menu = Hauptmenü
[Dialog]
New Save = Neuer Speicherplatz
Yes = Ja
No = Nein
Enter = Eingabe
Back = Zurück
Do you want to overwrite the data? = Wollen Sie die Daten wirklich überschreiben?
Saving = Speichern\nBitte warten...
Save completed = Speichern abgeschlossen
Loading = Laden\nBitte warten...
There is no data = Keine Daten vorhanden
DeleteConfirm = Diese Speicherdaten werden gelöscht.\nWollen Sie wirklich fortfahren?
Deleting = Löschen\nBitte warten...
Delete completed = Löschen abgeschlossen
Load completed = Laden abgeschlossen
Delete = Löschen
Finish = Fertig
Shift = Shift

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@ -1,85 +0,0 @@
[MainMenu]
Load = Load...
Settings = Settings
Credits = Credits
Exit = Exit
Recent = Recent
[System]
Language = Language
System Settings = System Settings
Dynarec = Dynarec (JIT)
DynarecisJailed = Dynarec (JIT) - (Not jailbroken - JIT not available)
Fast Memory = Fast Memory (unstable)
Show Debug Statistics = Show Debug Statistics
Show FPS = Show FPS
Encrypt Save = Encrypt Save
12HR Time Format = 12HR Time Format
[Graphics]
Stretch to Display = Stretch to Display
Hardware Transform = Hardware Transform
Buffered Rendering = Buffered Rendering
Frame Skipping = Frame Skipping
Media Engine = Media Engine
Graphics Settings = Graphics Settings
Vertex Cache = Vertex Cache
Stream VBO = Stream VBO
Linear Filtering = Linear Filtering
Mipmapping = Mipmapping
2X = 2x Render Resolution
Draw Wireframe = Draw Wireframe
[Pause]
Save State = Save State
Load State = Load State
Continue = Continue
Settings = Settings
Back to Menu = Back to Menu
[MainSettings]
Settings = Settings
Audio = Audio
AudioDesc = Adjust Audio Settings
Graphics = Graphics
GraphicsDesc = Change graphics options
System = System
SystemDesc = Turn on Dynarec (JIT), Fast Memory
Controls = Controls
ControlsDesc = On Screen Controls, Large Buttons
Developer = Developer
DeveloperDesc = Dump Next Frame Log
[Developer]
Developer Tools = Developer Tools
Load language ini = Load language ini
Save language ini = Save language ini
Run CPU tests = Run CPU tests
Dump frame to log = Dump frame to log
[Audio]
Audio Settings = Audio Settings
Enable Sound = Enable Sound
[Controls]
Controls Settings = Controls Settings
OnScreen = On-Screen Touch Controls
Large Controls = Large Controls
Show Analog Stick = Show Analog Stick
Tilt = Tilt to Analog (horizontal)
[General]
Back = Back
Up = Up
[Dialog]
Back = Back
Yes = Yes
No = No
Enter = Enter
Select = Select
Delete = Delete
Start = Start
Finish = Finish
Shift = Shift
New Save = New Save
Do you want to overwrite the data? = Do you want to overwrite the data?
Saving = Saving\nPlease Wait...
Save completed = Save completed
Loading = Loading\nPlease Wait...
Load completed = Load completed
There is no data = There is no data
DeleteConfirm = This save data will be deleted.\nAre you sure you want to continue?
Deleting = Deleting\nPlease Wait...
Delete completed = Delete completed

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@ -1,85 +0,0 @@
[MainMenu]
Load = Cargar
Settings = Configuración
Credits = Créditos
Exit = Salir
Recent = Recientes
[System]
Language = Lenguaje
System Settings = Config. del Sistema
Dynarec = Dynarec (JIT)
DynarecisJailed = Dynarec (JIT) - (Not jailbroken - JIT not available)
Fast Memory = Memoria Rápida (inestable)
Show Debug Statistics = Mostrar est. de depuración
Show FPS = Mostrar FPS
Encrypt Save = Cifrar Guardado
12HR Time Format = Formato 12HR
[Graphics]
Stretch to Display = Estrechar a la pantalla
Hardware Transform = Transformación por Hardware
Buffered Rendering = Rendereo con búfer
Frame Skipping = Salto de Frames
Media Engine = Motor MultiMedia
Graphics Settings = Config. Gráfica
Vertex Cache = Caché con Vértices
Stream VBO = Stream VBO
Linear Filtering = Filtro Linear
Mipmapping = Mipmapping
2x = 2x Doblado de Resolución
Draw Wireframe = Dibujar Trazado de Líneas
[Pause]
Save State = Grabar Estado
Load State = Cargar Estado
Continue = Continuar
Settings = Configuración
Back to Menu = Volver al menú
[MainSettings]
Settings = Configuración
Audio = Audio
AudioDesc = Ajustar Config. Sonora
Graphics = Gráficos
GraphicsDesc = Ajustar Opciones Gráficas
System = Sistema
SystemDesc = Encender Dynarec (JIT), Fast Memory
Controls = Controles
ControlsDesc = Controles en pantalla, Botones Grandes
Developer = Desarollo
DeveloperDesc = Opciones de desarrollo
[Developer]
Developer Tools = Herramientas de Desarrollo
Load language ini = Cargar lenguaje ini
Save language ini = Guardar lenguaje ini
Run CPU tests = Realizar pruebas de CPU
Dump frame to log = Volcar cuadro al log
[Audio]
Audio Settings = Config. Sonora
Enable Sound = Activar Sonido
[Controls]
Controls Settings = Config. de Controles
OnScreen = Controles en pantalla
Large Controls = Botones Grandes
Show Analog Stick = Mostrar Palanca Análoga
Tilt = Inclinación Análoga (horizontal)
[General]
Back = Atras
Up = Arriba
[Dialog]
Back = Atras
Yes = Si
No = No
Enter = Confirmar
Select = Seleccionar
Delete = Borrar
Start = Comenzar
Finish = Terminar
Shift = Shift
New Save = Nuevos datos
Do you want to overwrite the data? = ¿Quiere reemplazar estos datos?
Saving = Grabando\nPor Favor espere...
Save completed = Grabado terminado
Loading = Cargando\nPor favor espere...
Load completed = Cargado terminado
There is no data = No hay datos
DeleteConfirm = Estos datos seran borrados.\n¿Está seguro/a qué quiere continuar?
Deleting = Borrando\nPor favor espere...
Delete completed = Borrado terminado

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@ -1,84 +0,0 @@
[MainMenu]
Credits = Crédits
Exit = Quitter
Load = Charger...
Settings = Paramètres
Recent = Récent
[Developer]
Dump frame to log = Dump frame to log
Load language ini = Charger langue ini
Run CPU tests = Exécuter des tests CPU
Save language ini = Sauvegarder langue ini
Developer Tools = Outils de développement
[General]
Back = Retour
[MainSettings]
Audio = Audio
AudioDesc = Régler les Paramètres Audio
Controls = Commandes
ControlsDesc = Commandes Tactiles, Boutons Larges
Developer = Développeur
DeveloperDesc = Exécuter des tests CPU, Dump Next Frame Log
Graphics = Graphiques
GraphicsDesc = Modifier les Options Graphiques
Settings = Paramètres
System = Système
SystemDesc = Activer Dynarec (JIT), Fast Memory
[System]
Dynarec = Dynarec (JIT)
DynarecisJailed = Dynarec (JIT) - (Not jailbroken - JIT not available)
Fast Memory = Fast Memory (instable)
Show Debug Statistics = Voir Statistiques de Débogage
Show FPS = Afficher les FPS
System Settings = Paramètres Système
Language = Langue
12HR Time Format = Format de l'heure 12 h
Encrypt Save = Sauvegarde cryptée
[Audio]
Audio Settings = Paramètres Audio
Enable Sound = Activer le Son
[Controls]
Controls Settings = Paramètres Commandes
OnScreen = Commandes Tactiles
Tilt = Inclinaison Analogique (horizontal)
Large Controls = Boutons Larges
Show Analog Stick = Afficher le Stick Analogique
[Graphics]
2X = 2x Render Resolution
Buffered Rendering = Mise en Mémoire Tampon
Frame Skipping = Saut d'images
Graphics Settings = Paramètres Graphiques
Hardware Transform = Hardware Transform
Linear Filtering = Filtre Linéaire
Media Engine = Media Engine
Mipmapping = Mipmapping
Stream VBO = Stream VBO
Vertex Cache = Vertex Cache
Stretch to Display = Ajuster à l'écran
Draw Wireframe = Rendu en Fil de Fer
[Pause]
Back to Menu = Retour Menu
Continue = Continuer
Load State = Charger État
Save State = Sauv. État
Settings = Paramètres
[Dialog]
Back = Précédent
Yes = Oui
No = Non
Enter = Entrer
Select = Select
Delete = Supprimer
Start = Start
Finish = Finish
Shift = Shift
New Save = Nouvelle Sauvegarde
Do you want to overwrite the data? = Voulez-vous écraser les données?
Saving = Sauvegarde\nVeuillez Patienter...
Save completed = Sauvegarde terminée
Loading = Chargement\nVeuillez Patienter...
Load completed = Chargement terminé
There is no data = Aucune donnée trouvée
DeleteConfirm = Cette donnée de sauvegarde va être supprimée.\nEtes-vous sûr de vouloir continuer?
Deleting = Suppression\nVeuillez Patienter...
Delete completed = Suppression terminée

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@ -1,85 +0,0 @@
[MainMenu]
Load = Φόρτωση...
Settings = Ρυθμίσεις
Credits = Συντελεστές
Exit = Έξοδος
Recent = Πρόσφατα
[System]
Language = Γλώσσα
System Settings = Ρυθμίσεις Συστήματος
Dynarec = Dynarec (JIT)
DynarecisJailed = Dynarec (JIT) - (Not jailbroken - JIT not available)
Fast Memory = Γρήγορη Μνήμη (ασταθής)
Show Debug Statistics = Εμφάνιση Στατιστικών Αποσφαλμάτωσης
Show FPS = Εμφάνιση FPS (ΚΑΔ)
Encrypt Save = Κρυπτογράφηση Δεδομένων Αποθήκευσης
12HR Time Format = 12ωρη Μορφή Ώρας
[Graphics]
Stretch to Display = Επέκταση στην Oθόνη
Hardware Transform = Hardware Μετασχηματισμός
Buffered Rendering = Απεικόνιση με Buffer
Frame Skipping = Παράκαμψη Καρέ
Media Engine = Media Engine
Graphics Settings = Ρυθμίσεις γραφικών
Vertex Cache = Προσωρινή Μνήμη Κορυφών
Stream VBO = Ροή VBO
Linear Filtering = Γραμμικό φιλτράρισμα
Mipmapping = Mipmapping
2x = 2x Ανταποδιδόμενη Ανάλυση
Draw Wireframe = Γράφημα Πλέγματος
[Pause]
Save State = Γρ. Αποθ/ση
Load State = Γρ. Επαν/ρά
Continue = Συνέχεια
Settings = Ρυθμίσεις
Back to Menu = Πίσω Μενού
[MainSettings]
Settings = Ρυθμίσεις
Audio = Ήχος
AudioDesc = Προσαρμογή Ρυθμίσεων Ήχου
Graphics = Γραφικά
GraphicsDesc = Αλλαγή επιλογών γραφικών
System = Σύστημα
SystemDesc = Ενεργοποίηση Dynarec (JIT), Γρήγορη Μνήμη
Controls = Χειριστήριο
ControlsDesc = Χειριστήριο οθόνης, Μεγάλα Πλήκτρα
Developer = Προγρ/μός
DeveloperDesc = Εκκίνηση τέστ CPU, Αποτ/ση πλαισίου σε κατ/φέα
[Developer]
Developer Tools = Εργαλεία Προγραμματιστών
Load language ini = Φόρτωση ini γλώσσας
Save language ini = Αποθήκευση ini γλώσσας
Run CPU tests = Εκκίνηση τέστ CPU
Dump frame to log = Αποτ/ση πλαισίου σε κατ/φέα
[Audio]
Audio Settings = Ρυθμίσεις Ήχου
Enable Sound = Ενεργοποίηση Ήχου
[Controls]
Controls Settings = Ρυθμίσεις Χειριστηρίου
OnScreen = Χειριστήριο Οθόνης Αφής
Large Controls = Μεγάλα Πλήκτρα
Show Analog Stick = Εμφάνιση Αναλογικού Μοχλού
Tilt = Κλίση σε Αναλογικό (οριζόντια)
[General]
Back = Πίσω
Up = Πάνω
[Dialog]
Back = Πίσω
Yes = Ναι
No = Όχι
Enter = ΟΚ
Select = Select
Delete = Διαγραφή
Start = Start
Finish = Τέλος
Shift = Shift
New Save = Νέα Αποθήκευση
Do you want to overwrite the data? = Αντικατάσταση δεδομένων;
Saving = Αποθήκευση\nΠαρακαλώ Περιμένετε...
Save completed = Αποθήκευση ολοκληρώθηκε
Loading = Φόρτωση\nΠαρακαλώ Περιμένετε...
Load completed = Φόρτωση ολοκληρώθηκε
There is no data = Δεν υπάρχουν δεδομένα
DeleteConfirm = Τα δεδομένα θα διαγραφούν.\nΕίστε σίγουροι?
Deleting = Διαγραφή\nΠαρακαλώ Περιμένετε...
Delete completed = Διαγραφή ολοκληρώθηκε

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@ -1,50 +0,0 @@
[MainMenu]
Credits = זכויות יוצרים
Exit = צא
Load = טען...
Settings = הגדרות
Recent = אחרונים
[Developer]
Dump frame to log = בחר והפעל פריים
Load language ini = טען קובץ שפה
Run CPU tests = הרץ בדיקות CPU
Save language ini = שמור קובץ שפה
[General]
Back = חזור
[MainSettings]
Audio = שמע
AudioDesc = התאם את הגדרות השמע
Controls = מקשים
ControlsDesc = מקשים על הצג, מקשים גדולים
Developer = פיתוח
DeveloperDesc = הרץ בדיקות CPU, בחר והפעל פריים
Graphics = גראפיקה
GraphicsDesc = שנה אפשרויות גראפיקה
Settings = הגדרות
System = מערכת
SystemDesc = הפעל Dynarec (JIT), עיבוד מהיר של זיכרון
[System]
Dynarec = Dynarec (JIT)
DynarecisJailed = Dynarec (JIT) - (Not jailbroken - JIT not available)
Fast Memory = עיבוד מהיר של זיכרון(לא יציב)
Show Debug Statistics = הצג תיקוני באגים
Show FPS = הצג כמות פריימים לשנייה
System Settings = הגדרות מערכת
[Audio]
Audio Settings = הגדרות שמע
Enable Sound = אפשר שמע
[Controls]
Controls Settings = הגדרות מקשים
OnScreen = מקשי מגע על הצג
Tilt = אפשר בקר שליטה(מאוזן)
[Graphics]
2X = 2x עיבוד רזולוציה
Buffered Rendering = מאגר מעובד
Frame Skipping = דלג על פריים
Graphics Settings = הגדרות גראפיקה
Hardware Transform = המרת חומרה
Linear Filtering = סינון יישור קווי
Media Engine = מנוע מדיה
Mipmapping = מיפוי
Stream VBO = הזרם מאגר אובייקטים
Vertex Cache = Vertex מטמון

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@ -1,85 +0,0 @@
[MainMenu]
Credits = Névjegy
Exit = Kilépés
Load = Betöltés...
Settings = Beállítások
Recent = Legutóbbi
[Developer]
Developer Tools = Fejlesztői eszközök
Dump frame to log = Dump frame to log
Load language ini = Nyelvi ini betöltése
Run CPU tests = CPU tesztek futtatása
Save language ini = Nyelvi ini mentése
[General]
Back = Vissza
Up = Fel
[MainSettings]
Audio = Hang
AudioDesc = Hangbeállítások módosítása
Controls = Irányítás
ControlsDesc = Érintéses irányítás, Nagy gombok
Developer = Fejlesztői
DeveloperDesc = CPU teszt futtatása, Dump Next Frame Log
Graphics = Grafika
GraphicsDesc = Grafikai beállítások módosítása
Settings = Beállítások
System = Rendszer
SystemDesc = Dynarec bekapcsolása (JIT), Gyors memória
[System]
Language = Nyelv
Dynarec = Dynarec (JIT)
DynarecisJailed = Dynarec (JIT) - (Not jailbroken - JIT not available)
Fast Memory = Gyors memória (instabil)
Show Debug Statistics = Debug Statisztikák mutatása
Show FPS = FPS mutatása
System Settings = Rendszerbeállítások
Encrypt Save = Mentés titkosítása
12HR Time Format = 12ó Idő Formátum
[Audio]
Audio Settings = Hangbeállítások
Enable Sound = Hang engedélyezése
[Controls]
Controls Settings = Irányítási beállítások
OnScreen = Érintéses irányítás a képernyőn
Tilt = Billentés az analóghoz (vízszintes)
Large Controls = Nagy gombok
Show Analog Stick = Analóg kar mutatása
[Graphics]
2X = 2x-es Render felbontás
Buffered Rendering = Bufferelt renderelés
Frame Skipping = Képkocka kihagyás
Graphics Settings = Grafikai beállíások
Hardware Transform = Hardware Transform
Linear Filtering = Lineáris szűrés
Media Engine = Media Engine
Mipmapping = Mipmapping
Stream VBO = Stream VBO
Vertex Cache = Vertex Cache
Stretch to Display = Kép nyújtása
Draw Wireframe = Draw Wireframe
[Pause]
Save State = Állás mentése
Load State = Állás betöltése
Continue = Folytatás
Settings = Beállítások
Back to Menu = Vissza a menübe
[Dialog]
Back = Vissza
Yes = Igen
No = Nem
Enter = Enter
Select = Kiválaszt
Delete = Törlés
Start = Start
Finish = Cél
Shift = Shift
New Save = Új mentés
Do you want to overwrite the data? = Biztosan felülírod?
Saving = Mentés\nKérlek várj...
Save completed = Mentve
Loading = Betöltés\nKérlek várj...
Load completed = Betöltve
There is no data = Nincsen adat
DeleteConfirm = Ez a mentés törlődni fog.\nBiztosan akarod folytatni?
Deleting = Törlés\nKérlek várj...
Delete completed = Törölve

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@ -1,86 +0,0 @@
[MainMenu]
Load = Carica...
Settings = Impostazioni
Credits = Crediti
Exit = Uscita
Recent = Recente
[System]
Language = Lingua
System Settings = Impostazioni Sistema
Dynarec = Dynarec (JIT)
DynarecisJailed = Dynarec (JIT) - (Not jailbroken - JIT not available)
Fast Memory = Fast Memory (instabile)
Show Debug Statistics = Mostra Statistiche Debug
Show FPS = Mostra FPS
Button X is Enter = Il tasto X è Enter
Encrypt Save = Salvataggio Criptato
12HR Time Format = Sistema Orario 12 Ore
[Graphics]
Stretch to Display = Adatta allo Schermo
Hardware Transform = Trasformazione Hardware
Buffered Rendering = Rendering a Tratti
Frame Skipping = Salto Frame
Media Engine = Media Engine
Graphics Settings = Impostazioni Grafiche
Vertex Cache = Cache Vertex
Stream VBO = Flusso VBO
Linear Filtering = Filtraggio Lineare
Mipmapping = Mipmapping
2X = 2x Risoluzione Render
Draw Wireframe = Mostra Wireframe (sperimentale)
[Pause]
Save State = Salva Stato
Load State = Carica Stato
Continue = Continua
Settings = Impostazioni
Back to Menu = Torna al Menu
[MainSettings]
Settings = Impostazioni
Audio = Audio
AudioDesc = Regola Impostazioni Audio
Graphics = Grafica
GraphicsDesc = Cambia Impostazioni Grafiche
System = Sistema
SystemDesc = Attiva Dynarec (JIT), Fast Memory
Controls = Controlli
ControlsDesc = Comandi Sullo Schermo, Pulsanti Larghi
Developer = Sviluppatore
DeveloperDesc = Test CPU, Crea Log Frame Successivo
[Developer]
Developer Tools = Strumenti Sviluppatori
Load language ini = Carica ini del linguaggio
Save language ini = Salva ini del linguaggio
Run CPU tests = Fai test CPU
Dump frame to log = Registra frame nel log
[Audio]
Audio Settings = Impostazioni Audio
Enable Sound = Attiva Suono
[Controls]
Controls Settings = Impostazioni Controlli
OnScreen = Comandi Tattili Sullo Schermo
Large Controls = Comandi Larghi
Show Analog Stick = Mostra Stick Analogico
Tilt = Inclina ad Analogico (orizzontale)
[General]
Back = Torna
Up = Su
[Dialog]
Back = Torna
Yes = Si
No = No
Enter = Entra
Select = Seleziona
Delete = Elimina
Start = Inizia
Finish = Fine
Shift = Cambio
New Save = Nuovo Salvataggio
Do you want to overwrite the data? = Vuoi sovrascrivere i dati?
Saving = Salvataggio\nAttendere...
Save completed = Salvataggio completato
Loading = Caricamento\nAttendere...
Load completed = Caricamento completato
There is no data = Non ci sono dati
DeleteConfirm = Questo salvataggio sara eliminato.\nSiete sicuri di voler continuare?
Deleting = Eliminazione\nAttendere...
Delete completed = Eliminazione completata

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[MainMenu]
Credits = クレジット
Exit = 終了
Load = 読み込む...
Settings = 設定
Recent = 最近遊んだゲーム
[Developer]
Developer Tools = 開発者用ツール
Dump frame to log = 実行ログの記録を開始
Load language ini = 言語設定を読み込む
Run CPU tests = CPUテストを実行する
Save language ini = 言語設定を保存する
[General]
Up = 上へ
Back = 戻る
[MainSettings]
Audio = 音声
AudioDesc = 音声の設定
Controls = コントローラ
ControlsDesc = コントローラとキー配置の設定
Developer = 開発者用
DeveloperDesc = 開発者向けのツールと設定
Graphics = 映像
GraphicsDesc = 画面と描画処理の設定
Settings = 設定
System = 本体
SystemDesc = パフォーマンス設定と情報表示
[System]
System Settings = 本体設定
Dynarec = 動的再コンパイル (JIT)
DynarecisJailed = 動的再コンパイル (JIT) - (非脱獄 - JITは対応していません)
Fast Memory = メモリアクセスの高速化 (不安定)
Show Debug Statistics = デバッグ情報を表示
Show FPS = FPSを表示
Encrypt Save = セーブデータを暗号化して保存
12HR Time Format = 時刻書式を12時間表記にする
Language = 言語設定
[Audio]
Audio Settings = 音声設定
Enable Sound = 音声を出力
[Controls]
Controls Settings = コントローラ設定
OnScreen = 画面にタッチ用のコントローラを表示
Tilt = アナログ操作に加速度センサーを使用 (横持ち基準)
Large Controls = 大きいコントローラを使用
Show Analog Stick = アナログスティックを表示
[Graphics]
Graphics Settings = 映像設定
2X = レンダリング解像度を2倍
Buffered Rendering = 画面以外への描画処理の有効化 (FBO)
Frame Skipping = フレームスキップ
Hardware Transform = ハードウェアで座標変換
Linear Filtering = バイリニア補完でテクスチャを鮮明化
Media Engine = 動画再生処理の有効化 (メディアエンジン)
Mipmapping = 縮小済テクスチャで縮小処理を補完 (mipmap)
Stream VBO = 頂点データを高速なVRAMで管理 (ストリームVBO)
Vertex Cache = 頂点キャッシュ
Stretch to Display = 画面に合わせて引き伸ばす
Draw Wireframe = ワイヤーフレームで描画
[Pause]
Save State = 状態を保存
Load State = 状態の復元
Continue = 再開する
Settings = 設定
Back to Menu = メニューに戻る
[Dialog]
New Save = 新しいセーブデータ
Yes = はい
No = いいえ
Enter = 決定
Back = 戻る
Do you want to overwrite the data? = データを上書きしますか?
Saving = セーブ中です。\ nしばらくお待ちください。
Save completed = セーブが完了しました。
Loading = ロード中です。\ nしばらくお待ちください。
There is no data = データがありません。
DeleteConfirm = データを削除します。\ n本当によろしいですか
Deleting = 削除中です。\ nしばらくお待ちください。
Delete completed = 削除が完了しました。
Load completed = ロードが完了しました。
Select = 選択
Delete = 削除
Start = スタート
Finish = 終了

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[MainMenu]
Credits = 제작진
Exit = 종료
Load = 불러오기...
Settings = 설정
Recent = 최근 게임
[Developer]
Dump frame to log = 프레임을 로그에 덤프
Load language ini = 언어 설정 불러오기
Run CPU tests = CPU 테스트
Save language ini = 언어 설정을 저장
Developer Tools = 개발자 도구
[General]
Up = 위로
Back = 이전
[MainSettings]
Audio = 오디오
AudioDesc = 오디오 설정을 조절
Controls = 컨트롤
ControlsDesc = 화면 컨트롤, 큰 버튼
Developer = 개발자
DeveloperDesc = CPU 테스트, 다음 프레임 로그 덤프
Graphics = 그래픽
GraphicsDesc = 그래픽 설정을 변경
Settings = 설정
System = 시스템
SystemDesc = 동적 컴파일 (JIT), 빠른 메모리
[System]
Dynarec = 동적 컴파일 (JIT)
DynarecisJailed = 동적 컴파일 (JIT) - (탈옥되지 않음 - JIT 미지원)
Fast Memory = 빠른 메모리 (불안정)
Show Debug Statistics = 디버깅 정보를 표시
Show FPS = FPS를 표시
System Settings = 시스템 설정
Encrypt Save = 세이브 암호화
12HR Time Format = 12HR 시간 포맷
Language = 언어 설정
[Audio]
Audio Settings = 오디오 설정
Enable Sound = 오디오 사용
[Controls]
Controls Settings = 컨트롤 설정
OnScreen = 화면 터치 컨트롤
Tilt = 아날로그 대신 중력센서를 사용(가로)
Large Controls = 큰 버튼
Show Analog Stick = 아날로그 스틱을 표시
[Graphics]
Graphics Settings = 그래픽 설정
2X = 2배의 해상도
Buffered Rendering = 버퍼 렌더링
Frame Skipping = 프레임 스킵
Hardware Transform = 하드웨어 변형
Linear Filtering = 선형 필터
Media Engine = 미디어 엔진
Mipmapping = 밉 맵핑
Stream VBO = 스트림 VBO
Vertex Cache = 정점 캐시
Stretch to Display = 디스플레이에 맞춰 늘리기
Draw Wireframe = 와이어 프레임 그리기
[Pause]
Save State = 상태 저장
Load State = 상태 불러오기
Continue = 계속하기
Settings = 설정
Back to Menu = 메뉴로 돌아가기
[Dialog]
New Save = 새로운 세이브
Yes =
No = 아니오
Enter = 결정
Back = 돌아가기
Do you want to overwrite the data? = 데이터를 덮어쓰시겠습니까?
Saving = 저장중입니다.\n잠시 기다려 주십시오.
Save completed = 저장을 완료했습니다.
Loading = 불러오는 중입니다.\n잠시 기다려 주십시오.
There is no data = 데이터가 없습니다.
DeleteConfirm = 데이터를 삭제합니다.\n계속하시겠습니까?
Deleting = 삭제중입니다.\n잠시 기다려 주십시오.
Delete completed = 삭제를 완료했습니다.
Load completed = 불러오기를 완료했습니다.
Select = 선택한다
Delete = 삭제
Start = 스타트
Finish = 완료

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[MainMenu]
Load = Laden...
Settings = Instellingen
Credits = Credits
Exit = Afsluiten
Recent = Recent
[System]
Language = Taal
System Settings = Systeeminstellingen
Dynarec = Dynarec (JIT)
DynarecisJailed = Dynarec (JIT) - (Not jailbroken - JIT not available)
Fast Memory = Fast Memory (onstabiel)
Show Debug Statistics = Debugstatistieken tonen
Show FPS = FPS tonen
Encrypt Save = Opslagdata versleutelen
12HR Time Format = 12-uur tijdsformaat
[Graphics]
Stretch to Display = Uitrekken naar scherm
Hardware Transform = Hardwaretransformatie
Buffered Rendering = Gebufferd renderen
Frame Skipping = Frames overslaan
Media Engine = Media-engine
Graphics Settings = Grafische instellingen
Vertex Cache = Vertex Cache
Stream VBO = VBO streamen
Linear Filtering = Lineaire filter
Mipmapping = Mipmapping
2X = Renderresolutie x2
Draw Wireframe = Draadmodel tekenen
[Pause]
Save State = State opslaan
Load State = State laden
Continue = Doorgaan
Settings = Instellingen
Back to Menu = Hoofdmenu
[MainSettings]
Settings = Instellingen
Audio = Geluid
AudioDesc = Pas de geluidsinstellingen aan
Graphics = Grafisch
GraphicsDesc = Pas de grafische instellingen aan
System = Systeem
SystemDesc = Zet Dynarec (JIT) aan, Fast Memory
Controls = Besturing
ControlsDesc = Schermbesturing, grote knoppen
Developer = Ontwikkelaar
DeveloperDesc = Volgende frame in log plaatsen
[Developer]
Developer Tools = Ontwikkelaarsopties
Load language ini = Taal-ini laden
Save language ini = Taal-ini opslaan
Run CPU tests = CPU-testen uitvoeren
Dump frame to log = Frame in logboek plaatsen
[Audio]
Audio Settings = Geluidsinstellingen
Enable Sound = Geluid inschakelen
[Controls]
Controls Settings = Besturingsinstellingen
OnScreen = Aanraakbesturing op het scherm
Large Controls = Grote knoppen
Show Analog Stick = Analoge stick tonen
Tilt = Kantelen voor analoge besturing (horizontaal)
[General]
Back = Terug
Up = Omhoog
[Dialog]
Back = Terug
Yes = Ja
No = Nee
Enter = Bevestigen
Select = Selecteren
Delete = Verwijderen
Start = Start
Finish = Voltooien
Shift = Shift
New Save = Nieuwe data
Do you want to overwrite the data? = Wilt u de data overschrijven?
Saving = Bezig met opslaan...\nEen ogenblik geduld.
Save completed = Het opslaan is voltooid.
Loading = Bezig met laden...\nEen ogenblik geduld.
Load completed = Het laden is voltooid.
There is no data = Er zijn geen gegevens.
DeleteConfirm = De data zal worden verwijderd.\nWeet u zeker dat u wilt doorgaan?
Deleting = Bezig met verwijderen...\nEen ogenblik geduld.
Delete completed = Het verwijderen is voltooid.

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[MainMenu]
Load = Otwórz...
Settings = Ustawienia
Credits = O PPSSPP
Exit = Wyjście
Recent = Ostatnio otwierane
[System]
Language = Język
System Settings = Ustawienia systemu
Dynarec = Rekompilator (JIT)
DynarecisJailed = Dynarec (JIT) - (Not jailbroken - JIT not available)
Fast Memory = Szybka pamięć (niestabilne)
Show Debug Statistics = Pokaż statystyki debugowania
Show FPS = Pokaż liczbę FPS
Encrypt Save = Szyfruj zapisy gier
12HR Time Format = 12-godzinny format czasu
[Graphics]
Stretch to Display = Rozciągnij do ekranu
Hardware Transform = Transformacja sprzętowa
Buffered Rendering = Buforowane renderowanie
Frame Skipping = Pomijanie klatek
Media Engine = Użyj Media Engine
Graphics Settings = Ustawienia grafiki
Vertex Cache = Cache wierzchołków
Stream VBO = Strumień VBO
Linear Filtering = Filtrowanie liniowe
Mipmapping = Mipmapping
2X = 2x rozdzielczość renderowania
Draw Wireframe = Rysuj siatkę
[Pause]
Save State = Zapisz stan
Load State = Wczytaj stan
Continue = Kontynuuj
Settings = Ustawienia
Back to Menu = Wróc do menu
[MainSettings]
Settings = Ustawienia
Audio = Audio
AudioDesc = Zmień ustawienia dźwięku
Graphics = Grafika
GraphicsDesc = Zmień ustawienia grafiki
System = System
SystemDesc = Włącz rekompilator (JIT), szybką pamięć
Controls = Sterowanie
ControlsDesc = Wyświetlanie kontrolera, duże przyciski
Developer = Deweloper
DeveloperDesc = Uruchom testy CPU, zrzuć ramkę do logu
[Developer]
Dump frame to log = Zrzuć ramkę do logu
Load language ini = Wczytaj język z .ini
Run CPU tests = Uruchom testy CPU
Save language ini = Zapisz język do .ini
Developer Tools = Narzędzia deweloperskie
[Audio]
Audio Settings = Ustawienia audio
Enable Sound = Włącz emulację dźwięku
[Controls]
Controls Settings = Ustawienia sterowania
OnScreen = Wyświetl kontroler na ekranie
Large Controls = Duże przyciski
Show Analog Stick = Pokaż gałkę analogową
Tilt = Przechył jako analog (oś X)
[General]
Back = Wróć
Up = W górę
[Dialog]
Back = Wróć
Yes = Tak
No = Nie
Enter = Enter
Select = Wybierz
Delete = Usuń
Start = Start
Finish = Finish
Shift = Shift
New Save = Nowy zapis
Do you want to overwrite the data? = Czy chcesz nadpisać dane?
Saving = Zapisywanie\nProszę czekać...
Save completed = Zapisywanie zakończone
Loading = Wczytywanie\nProszę czekać...
Load completed = Wczytywanie zakończone
There is no data = Nie ma żadnych danych
DeleteConfirm = Ten zapis zostanie usunięty.\nCzy jesteś pewny, że chcesz kontynuować?
Deleting = Usuwanie\nProszę czekać...
Delete completed = Usuwanie zakończone

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[MainMenu]
Credits = Créditos
Exit = Sair
Load = Carregar Jogo
Settings = Configurações
Recent = Jogos/Aplicativos Recentes
[Developer]
Dump frame to log = Descarregar Quadro para o log
Load language ini = Carregar linguagem ini
Run CPU tests = Rodar testes de CPU
Save language ini = Salvar linguegn ini
[General]
Back = Voltar
[MainSettings]
Audio = Áudio
AudioDesc = Alterar Configurações de Áudio
Controls = Controles
ControlsDesc = Controles de tela,botões grandes
Developer = Desenvolv.
DeveloperDesc = Teste de cpu, Descarregar quadro para o log
Graphics = Gráficos
GraphicsDesc = Alterar Opções gráficas
Settings = Configurações
System = Sistema
SystemDesc = Alterar opções do Sistema
[System]
Dynarec = Dynarec (JIT)
DynarecisJailed = Dynarec (JIT) - (Not jailbroken - JIT not available)
Fast Memory = Memória Rápida (instável)
Show Debug Statistics = Mostrar estatísticas de depuração
Show FPS = Mostrar FPS (Frames Por Segundo)
Encript Save = Criptografar Gravação
12HR Time Format = Relógio como 12 Horas
System Settings = Configurações do sistema
[Language]
Language = Idioma
[Audio]
Audio Settings = Configurações de Áudio
Enable Sound = Habilitar áudio
[Controls]
Controls Settings = Configurações de controles
OnScreen = Controles Na tela
Large Controls = Botões Grandes
Show Analog Stick = Mostrar analógicos
Tilt = Acelerômetro como Analógico (horizontal apenas)
[Graphics]
2X = Dupla renderização de resolução
Buffered Rendering = Renderizar buffers
Frame Skipping = Pulo de quadros
Graphics Settings = Configurações Gráficas
Hardware Transform = Transformação por Hardware
Linear Filtering = Filtro Linear
Media Engine = Motor de mídia
Mipmapping = Mipmapping
Stream VBO = Stream VBO
Vertex Cache = Vertex Cache
Stretch to Display = Ajustar-se à tela
Draw Wireframe = Apenas Esqueletos (Sem Texturas)
[Pause]
Back to menu = Voltar ao menu
Continue = Continuar
Load State = Carregar Estado
Save State = Salvar Estado
Settings = Configurações
[Dialog]
New Save = Nova Gravação
Yes = Sim
No = Não
Enter = Aceitar
Back = Voltar
Do you want to overwrite the data? = Deseja Sobrescrever gravação já existente?
Saving = Salvando Jogo, Aguarde...
Save completed = Salvo com Sucesso!
Loading = Carregando Jogo, Aguarde...
There is no data = Não há dados Gravados
Deleting = Apagando, Aguarde...
Delete completed = Apagado com sucesso!
Load completed = Carregado com sucesso!
Enter = Aceitar
Back = Voltar
Delete = Apagar
Finish = Terminar
Shift = Letra Maiúscula
Select = Selecionar

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[MainMenu]
Load = Загрузить...
Settings = Настройки
Credits = Авторы
Exit = Выход
Recent = Запускались недавно
[System]
Language = Язык
System Settings = Системные параметры
Dynarec = Динамическая рекомпиляция (JIT)
DynarecisJailed = Динамическая рекомпиляция(JIT) - (Не сделан джейлбрейк - JIT недоступен)
Fast Memory = Быстрая память
Show Debug Statistics = Показывать отладочную информацию
Show FPS = Показывать FPS
Encrypt Save = Шифровать сохранения
12HR Time Format = 12-часовой формат времени
[Graphics]
Stretch to Display = Растягивать под экран
Hardware Transform = Аппаратное преобразование
Buffered Rendering = Буферированный рендеринг
Frame Skipping = Пропуск кадров
Media Engine = Медиа движок
Graphics Settings = Параметры графики
Vertex Cache = Вершинный кэш
Stream VBO = Потоковый буфер объектов
Linear Filtering = Линейная фильтрация
Mipmapping = Мипмаппинг
2X = Двойное разрешение
Draw Wireframe = Отображать каркас
[Pause]
Save State = Сохранить
Load State = Загрузить
Continue = Продолжить
Settings = Настройки
Back to Menu = В меню
[MainSettings]
Settings = Настройки
Audio = Аудио
AudioDesc = Настройка параметров аудио
Graphics = Графика
GraphicsDesc = Настройка параметров графики
System = Системные
SystemDesc = Включение JIT и быстрой памяти
Controls = Управление
ControlsDesc = Элементы управления на экране
Developer = Разработчику
DeveloperDesc = Инструменты разработчика
[Developer]
Developer Tools = Разработчику
Load language ini = Загрузить языковой файл
Save language ini = Сохранить языковой файл
Run CPU tests = Запустить тесты ЦП
Dump frame to log = Сохранить кадр в логе
[Audio]
Audio Settings = Аудио параметры
Enable Sound = Включить звук
[Controls]
Controls Settings = Параметры управления
OnScreen = Элементы управления на экране
Large Controls = Крупные кнопки
Show Analog Stick = Показывать аналоговый стик
Tilt = Эмуляция стика наклоном (горизонтально)
[General]
Back = Назад
Up = Вверх
[Dialog]
Back = Назад
Yes = Да
No = Нет
Enter = Enter
Select = Select
Delete = Удалить
Start = Start
Finish = Finish
Shift = Shift
New Save = Новое сохранение
Do you want to overwrite the data? = Вы уверены, что хотите перезаписать данные?
Saving = Сохранение\nПожалуйста подождите...
Save completed = Сохранение завершено
Loading = Загрузка\nПожалуйста подождите...
Load completed = Загрузка завершена
There is no data = Нет данных.
DeleteConfirm = Это сохранение будет удалено.\nВы уверены, что хотите продолжить?
Deleting = Удаление\nПожалуйста подождите...
Delete completed = Удаление завершено

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[General]
Back = Tillbaka
Up = Upp
[MainMenu]
Credits = Om
Exit = Avsluta
Load = Ladda...
Settings = Inställningar
Recent = Spelat senast
[Developer]
Developer Tools = Utvecklarverktyg
Dump frame to log = Dumpa frame till logg
Load language ini = Ladda språk-ini
Run CPU tests = Kör CPU-tester
Save language ini = Spara språk-ini
[MainSettings]
Audio = Ljud
Controls = Kontroller
Developer = Utvecklarverktyg
Graphics = Grafik
Settings = Inställningar
System = System
AudioDesc = Justera ljudinställningar
ControlsDesc = Touchkontroller, tilt
DeveloperDesc = Verktyg för utvecklare
GraphicsDesc = Ändra grafikinställningar
SystemDesc = Dynarec (JIT), språk
[System]
Dynarec = Dynarec (JIT)
DynarecisJailed = Dynarec (JIT) - (Not jailbroken - JIT not available)
Fast Memory = Snabbt minne (ostabilt)
Show Debug Statistics = Visa debugstatistik
Show FPS = Visa FPS
System Settings = Systeminställningar
Encrypt Save = Encrypt Save
12HR Time Format = 12-timmars tid
[Audio]
Audio Settings = Ljudinställningar
Enable Sound = Ljud på
[Controls]
Controls Settings = Kontrollinställningar
OnScreen = Touchkontroller på skärmen
Tilt = Tilt till analog stick (horisontell)
[Graphics]
2X = Dubbel upplösning
Buffered Rendering = Buffrad rendering
Frame Skipping = Skippa frames
Graphics Settings = Grafikinställningar
Hardware Transform = Hårdvarutransform
Linear Filtering = Linjärfiltrering
Media Engine = Media Engine
Mipmapping = Mipmappning
Stream VBO = Stream VBO
Vertex Cache = Vertexcache
[Pause]
Save State = Snabbspara
Load State = Snabbladda
Continue = Spela vidare
Settings = Inställningar
Back to Menu = Huvudmenyn

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[MainMenu]
Credits = Tanıtım
Exit = Çıkış
Load = Yükle...
Settings = Ayarlar
Recent = ılanlar
[Developer]
Dump frame to log = Kayıtları dök
Load language ini = Dil dosyası yükle(.ini)
Run CPU tests = CPU testleri
Save language ini = Dil dosyası kaydes (.ini)
Developer Tools = Geliştirici Araçları
[General]
Back = Geri
[MainSettings]
Audio = Ses
AudioDesc = Ses Ayarları
Controls = Kontroller
ControlsDesc = Ekran kontrolleri, Büyük Düğmeler
Developer = Geliştirici
DeveloperDesc = İşlemci testi çalıştır, Sonraki kaydı dök
Graphics = Grafik
GraphicsDesc = Grafik ayarları
Settings = Ayarlar
System = Sistem
SystemDesc = Dynarec (JIT), Hızlı Bellek
[System]
Dynarec = Dynarec (JIT)
DynarecisJailed = Dynarec (JIT) - (Not jailbroken - JIT not available)
Fast Memory = Hızlı Bellek (kararsız)
Show Debug Statistics = Hata Ayıklama İstatistikleri
Show FPS = FPS Göster
System Settings = Sistem Ayarları
[Audio]
Audio Settings = Ses Ayarları
Enable Sound = Ses Açık
[Controls]
Controls Settings = Kontrol Ayarları
OnScreen = Ekran Kontrolleri Açık
Tilt = Analog Kontrol (yatay)
[Graphics]
2X = 2x Çözünürlük
Buffered Rendering = Yükleyerek Çöz
Frame Skipping = Kare Atla
Graphics Settings = Grafik Ayarları
Hardware Transform = Donanım Dönüştürme
Linear Filtering = Doğrusal Filtreleme
Media Engine = Medya Motoru
Mipmapping = Mip Haritalama
Stream VBO = Akış VBO
Vertex Cache = Vertex Önbellek
Stretch to Display = Ekranı Genişlet
[Pause]
Back to Menu = Menü
Continue = Devam
Load State = Yükle
Save State = Kaydet
Settings = Ayarlar

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[MainMenu]
Credits = 开发人员
Exit = 退出
Load = 载入...
Settings = 设置
Recent = 最近
[Developer]
Developer Tools = 开发者工具
Dump frame to log = 转储帧为日志
Load language ini = 载入语言配置文件
Run CPU tests = 运行CPU测试
Save language ini = 储存语言配置文件
[General]
Up = 向上
Back = 返回
[MainSettings]
Audio = 音频
AudioDesc = 调整音频设置
Controls = 控制
ControlsDesc = 触屏虚拟按钮、大按钮等
Developer = 开发者工具
DeveloperDesc = 运行CPU测试、转储帧为日志等
Graphics = 图像
GraphicsDesc = 更改图像选项
Settings = 设置
System = 系统
SystemDesc = 开启动态重编译 (JIT)、快速闪存等
[System]
Dynarec = 动态重编译 (JIT)
DynarecisJailed = 动态重编译 (JIT) - 因尚未越狱无法开启
Fast Memory = 快速内存访问 (不稳定)
Show Debug Statistics = 显示调试信息
Show FPS = 显示帧率
System Settings = 系统设置
Encrypt Save = 加密储存数据
12HR Time Format = 使用12小时制
Language = 界面语言
[Audio]
Audio Settings = 音频设置
Enable Sound = 开启声音
[Controls]
Controls Settings = 控制设置
OnScreen = 触屏虚拟按钮
Tilt = 重力感应替代摇杆 (水平方向)
Large Controls = 大按钮
Show Analog Stick = 显示摇杆
[Graphics]
2X = 2倍渲染分辨率
Buffered Rendering = 缓冲渲染
Frame Skipping = 跳帧
Graphics Settings = 图像设置
Hardware Transform = 硬件几何变换
Linear Filtering = 线性过滤
Media Engine = 媒体引擎
Mipmapping = 多级纹理映射 (MipMap)
Stream VBO = 流式顶点缓冲对象 (Stream VBO)
Vertex Cache = 顶点缓存
Stretch to Display = 延伸显示
Draw Wireframe = 显示线框
[Pause]
Save State = 储存状态
Load State = 载入状态
Continue = 继续
Settings = 设置
Back to Menu = 返回菜单
[Dialog]
New Save = 新建存档
Yes =
No =
Do you want to overwrite the data? = 您确定要覆盖这份存档吗?
Saving = 储存中...
Save completed = 储存完毕
Loading = 载入中...
There is no data = 没有存档
DeleteConfirm = 您确定要删除这份存档吗?
Deleting = 删除中\n请稍候...
Delete completed = 删除完毕
Load completed = 载入完毕
Enter = 决定
Select = 选择
Back = 返回
Delete = 删除
Finish = 完成
Shift = Shift

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[MainMenu]
Load = 載入...
Settings = 設定
Credits = 製作人員
Exit = 離開
Recent = 最近執行的遊戲
[System]
Language = 語言設定
System Settings = 系統設定
Dynarec = 動態重新編譯 (JIT)
DynarecisJailed = 動態重新編譯 (JIT) - 尚未越獄故無法使用
Fast Memory = 快速記憶體存取 (不穩定)
Show Debug Statistics = 顯示除錯訊息
Show FPS = 顯示每秒張數
Encrypt Save = 加密儲存資料
12HR Time Format = 使用12小時制
[Graphics]
Stretch to Display = 畫面拉伸
Hardware Transform = 硬體幾何轉換
Buffered Rendering = 描繪緩衝
Frame Skipping = 跳格
Media Engine = 媒體引擎
Graphics Settings = 圖形設定
Stream VBO = 流動式頂點緩衝物件 (Stream VBO)
Linear Filtering = 線性過濾
Mipmapping = Mipmap 貼圖
2X = 2倍描繪解析度
Vertex Cache = 頂點快取
Draw Wireframe = 顯示線框
[Pause]
Save State = 即時存檔
Load State = 載入存檔
Continue = 繼續
Settings = 設定
Back to Menu = 返回主選單
[MainSettings]
Settings = 設定
Audio = 聲音設定
AudioDesc = 調整聲音設定
Graphics = 圖形設定
GraphicsDesc = 更改各式圖形選項
System = 系統設定
SystemDesc = 動態重新編譯 (JIT)、快速記憶體存取
Controls = 控制器設定
ControlsDesc = 虛擬控制器、按鈕變大
Developer = 開發者工具
DeveloperDesc = 執行 CPU 測試、記錄執行流程
[Developer]
Developer Tools = 開發者工具
Load language ini = 載入語言 ini
Save language ini = 儲存語言 ini
Run CPU tests = 執行 CPU 測試
Dump frame to log = 記錄下一張畫面的執行流程
[Audio]
Audio Settings = 聲音設定
Enable Sound = 開啟聲音
[Controls]
Controls Settings = 控制器設定
OnScreen = 顯示虛擬控制器
Tilt = 類比左右傾斜對應
Large Controls = 按鈕變大
Show Analog Stick = 顯示類比搖桿
[General]
Back = 返回
Up = 回上層
[Dialog]
Back = 返回
Yes =
No =
Enter = 決定
Select = 選擇
Delete = 刪除
Finish = 完成
Shift = Shift
New Save = 建立新的存檔
Do you want to overwrite the data? = 您想要覆蓋這份檔案嗎?
Saving = 儲存中\n請稍候...
Save completed = 已儲存。
Loading = 載入中\n請稍候...
Load completed = 載入完成。
There is no data = 沒有存檔
DeleteConfirm = 這份檔案將被刪除。\n您確定要繼續嗎
Deleting = 刪除中\n請稍候...
Delete completed = 已刪除。