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Oops, missing voiceNum
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1 changed files with 1 additions and 1 deletions
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@ -199,7 +199,7 @@ u32 sceSasSetPause(u32 core, int voicebit, int pause)
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u32 sceSasSetVolume(u32 core, int voiceNum, int leftVol, int rightVol, int effectLeftVol, int effectRightVol)
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{
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DEBUG_LOG(HLE,"sceSasSetVolume(%08x, %i, %i, %i, %i, %i)", core, leftVol, rightVol, effectLeftVol, effectRightVol);
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DEBUG_LOG(HLE,"sceSasSetVolume(%08x, %i, %i, %i, %i, %i)", core, voiceNum, leftVol, rightVol, effectLeftVol, effectRightVol);
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if (voiceNum >= PSP_SAS_VOICES_MAX || voiceNum < 0) {
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WARN_LOG(HLE, "%s: invalid voicenum %d", __FUNCTION__, voiceNum);
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