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Update DisplayListInterpreter.cpp
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@ -255,7 +255,7 @@ void GLES_GPU::DumpNextFrame() {
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void GLES_GPU::BeginFrame() {
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// Turn off vsync when unthrottled
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int desiredVSyncInterval = g_Config.iVSyncInterval;
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if (PSP_CoreParameter().unthrottle)
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if ((PSP_CoreParameter().unthrottle) || (PSP_CoreParameter().fpsLimit == 2) || (PSP_CoreParameter().fpsLimit == 1))
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desiredVSyncInterval = 0;
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if (desiredVSyncInterval != lastVsync_) {
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glstate.SetVSyncInterval(desiredVSyncInterval);
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