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TextureReplacer: Generate a default value in the ini files for ignoreMipmap.
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@ -693,6 +693,8 @@ bool TextureReplacer::GenerateIni(const std::string &gameID, std::string *genera
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fs << "[options]\n";
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fs << "version = 1\n";
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fs << "hash = quick\n";
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fs << "ignoreMipmap = false\n";
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fs << "\n";
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fs << "[games]\n";
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fs << "# Used to make it easier to install, and override settings for other regions.\n";
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fs << "# Files still have to be copied to each TEXTURES folder.";
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