diff --git a/UI/GameSettingsScreen.cpp b/UI/GameSettingsScreen.cpp index 3b0d8b7ed4..9355fa8965 100644 --- a/UI/GameSettingsScreen.cpp +++ b/UI/GameSettingsScreen.cpp @@ -630,7 +630,7 @@ void GameSettingsScreen::CreateAudioSettings(UI::ViewGroup *audioSettings) { audioSettings->Add(new ItemHeader(ms->T("Audio"))); CheckBox *enableSound = audioSettings->Add(new CheckBox(&g_Config.bEnableSound,a->T("Enable Sound"))); - OnClickPostDarwinNotification(enableSound, "AudioConfChanged", "EnableSound") + OnClickPostDarwinNotification(enableSound, "AudioConfChanged", "EnableSound") PopupSliderChoice *volume = audioSettings->Add(new PopupSliderChoice(&g_Config.iGlobalVolume, VOLUME_OFF, VOLUME_FULL, a->T("Global volume"), screenManager())); volume->SetEnabledPtr(&g_Config.bEnableSound);