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Remove call to SetState, superfluous now that the state variables are gone.
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1 changed files with 0 additions and 5 deletions
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@ -797,9 +797,4 @@ void ADSREnvelope::DoState(PointerWrap &p) {
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int stepsLegacy;
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p.Do(stepsLegacy);
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p.Do(height_);
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// If loading, recompute the per-state variables
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if (p.GetMode() == PointerWrap::MODE_READ) {
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SetState(state_);
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}
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}
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