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iota97's suggested README.md items.
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README.md
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README.md
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PPSSPP - a fast and portable PSP emulator
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PPSSPP - a fast and portable PSP emulator
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=========================================
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Created by Henrik Rydgård
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@ -25,23 +25,35 @@ For game compatibility, see [community compatibility feedback](https://report.pp
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What's new in 1.10.0
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--------------------
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* Graphics and compatibility fixes (#12800, #12670, ...)
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* Assorted minor performance improvements (#12462, ...)
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* Screen inset (notch) support on Android
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* Graphics and compatibility fixes (#12800, #12670, #12635, more)
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* Assorted minor performance improvements (#12462)
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* Screen inset (notch) support on Android (#12779)
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* Analog stick support for menu navigation (#12685)
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* Fixed audio glitches in SDL builds (#12920, ...)
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* Fix missing CJK characters in in-game dialogs
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* Fix some Vulkan-only glitches (#12941, ...)
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* Workaround for Mali driver bugs regarding stencil
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* Fix some crashes (#12908, #12876? ...)
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* Postprocessing shader improvements (can now have parameters)
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* Fix some state bugs in GLES
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* Fixed audio glitches in SDL builds (#12920)
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* Fix missing CJK characters in in-game dialogs (#12702)
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* Fix some Vulkan-only glitches (#12941)
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* Simple multiplayer chat (#12667)
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* More advanced postprocessing (multipass, parameters) (#12905, #12901)
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* Add PPSSPP-specific CWCheat (#12816, #12912)
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* Reintroduce Cardboard VR (#12449)
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* Fix some crashes (#12908, #12876)
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* Mac build now supports Vulkan on top of MoltenVK (#12583)
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* VSync fixes, support for frame duplication for 30Hz games
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* HLE timing fixes, helping some games (#12635)
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* Camera supported on Windows (still no microphone though) (#12572)
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* Darkstalkers fixed and working (#12443, ...)
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* Camera supported on Windows, Linux and Mac (still no microphone though) (#12572, #12580, #12607)
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* Darkstalkers fixed and working through software rendering (#12443)
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* Hot Shots Golf slowdown and flicker fixed (#12873, #12746)
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* Allow rebinding of right touch screen analog (#12486)
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* Add option to prevent mipmaps from being dumped (#12818)
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* Tilt control now have a base radius to help with deadzone (#12756)
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* Mappable auto rotating analog stick to pass some game checks (#12749)
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* Touch control position can now be snapped to a grid (#12517)
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* HiDPI retina display support (#12552)
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* Rapid-fire on touch control (#12601)
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* Toggle mute button (#12643)
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* Add option to resize game icons and more (#12646, #12637)
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* Frames in-flight now configurable to reduce input lag at the cost of speed (#12660)
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* Add toggle mode to combo button (#12623)
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* SDL mouse support (#12612)
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What's new in 1.9.0/1.9.3
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-------------------------
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