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Merge pull request #3262 from unknownbrackets/sysmem
Fix "grain will be off" by making it not actually off
This commit is contained in:
commit
c5de701ae3
2 changed files with 39 additions and 20 deletions
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@ -15,9 +15,10 @@
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "Log.h"
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#include "BlockAllocator.h"
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#include "ChunkFile.h"
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#include "Common/Log.h"
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#include "Common/ChunkFile.h"
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#include "Core/Util/BlockAllocator.h"
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#include "Core/Reporting.h"
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// Slow freaking thing but works (eventually) :)
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@ -145,16 +146,24 @@ u32 BlockAllocator::AllocAt(u32 position, u32 size, const char *tag)
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ERROR_LOG(HLE, "Clearly bogus size: %08x - failing allocation", size);
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return -1;
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}
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// upalign size to grain
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size = (size + grain_ - 1) & ~(grain_ - 1);
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// check that position is aligned
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// Downalign the position so we're allocating full blocks.
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u32 alignedPosition = position;
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u32 alignedSize = size;
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if (position & (grain_ - 1)) {
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ERROR_LOG(HLE, "Position %08x does not align to grain. Grain will be off.", position);
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DEBUG_LOG(HLE, "Position %08x does not align to grain.", position);
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alignedPosition &= ~(grain_ - 1);
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// Since the position was decreased, size must increase.
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alignedSize += alignedPosition - position;
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}
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Block *bp = GetBlockFromAddress(position);
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// Upalign size to grain.
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alignedSize = (alignedSize + grain_ - 1) & ~(grain_ - 1);
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// Tell the caller the allocated size from their requested starting position.
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size = alignedSize - (alignedPosition - position);
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Block *bp = GetBlockFromAddress(alignedPosition);
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if (bp != NULL)
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{
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Block &b = *bp;
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@ -166,24 +175,24 @@ u32 BlockAllocator::AllocAt(u32 position, u32 size, const char *tag)
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else
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{
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//good to go
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if (b.start == position)
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if (b.start == alignedPosition)
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{
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InsertFreeAfter(&b, b.start + size, b.size - size);
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InsertFreeAfter(&b, b.start + alignedSize, b.size - alignedSize);
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b.taken = true;
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b.size = size;
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b.size = alignedSize;
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b.SetTag(tag);
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CheckBlocks();
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return position;
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}
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else
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{
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int size1 = position - b.start;
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int size1 = alignedPosition - b.start;
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InsertFreeBefore(&b, b.start, size1);
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if (b.start + b.size > position + size)
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InsertFreeAfter(&b, position + size, b.size - (size + size1));
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if (b.start + b.size > alignedPosition + alignedSize)
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InsertFreeAfter(&b, alignedPosition + alignedSize, b.size - (alignedSize + size1));
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b.taken = true;
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b.start = position;
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b.size = size;
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b.start = alignedPosition;
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b.size = alignedSize;
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b.SetTag(tag);
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return position;
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}
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@ -197,7 +206,7 @@ u32 BlockAllocator::AllocAt(u32 position, u32 size, const char *tag)
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//Out of memory :(
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ListBlocks();
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ERROR_LOG(HLE, "Block Allocator failed to allocate %i bytes of contiguous memory", size);
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ERROR_LOG(HLE, "Block Allocator failed to allocate %i bytes of contiguous memory", alignedSize);
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return -1;
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}
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@ -376,6 +385,8 @@ u32 BlockAllocator::GetLargestFreeBlockSize() const
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maxFreeBlock = b.size;
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}
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}
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if (maxFreeBlock & (grain_ - 1))
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WARN_LOG_REPORT(HLE, "GetLargestFreeBlockSize: free size %08x does not align to grain %08x.", maxFreeBlock, grain_);
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return maxFreeBlock;
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}
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@ -390,6 +401,8 @@ u32 BlockAllocator::GetTotalFreeBytes() const
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sum += b.size;
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}
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}
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if (sum & (grain_ - 1))
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WARN_LOG_REPORT(HLE, "GetTotalFreeBytes: free size %08x does not align to grain %08x.", sum, grain_);
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return sum;
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}
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@ -290,6 +290,12 @@ void PathBrowser::Navigate(const std::string &path) {
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}
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}
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static std::string GetMemCardDirectory() {
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std::string memCardDirectory, ignore;
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GetSysDirectories(memCardDirectory, ignore);
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return memCardDirectory;
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}
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class GameBrowser : public UI::LinearLayout {
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public:
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GameBrowser(std::string path, bool allowBrowsing, bool *gridStyle_, std::string lastText, std::string lastLink, UI::LayoutParams *layoutParams = 0);
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@ -333,7 +339,7 @@ UI::EventReturn GameBrowser::LastClick(UI::EventParams &e) {
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}
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UI::EventReturn GameBrowser::HomeClick(UI::EventParams &e) {
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path_.SetPath(g_Config.memCardDirectory);
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path_.SetPath(GetMemCardDirectory());
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g_Config.currentDirectory = path_.GetPath();
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Refresh();
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return UI::EVENT_DONE;
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@ -472,7 +478,7 @@ void MainScreen::CreateViews() {
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GameBrowser *tabAllGames = new GameBrowser(g_Config.currentDirectory, true, &g_Config.bGridView2,
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m->T("How to get games"), "http://www.ppsspp.org/faq.html",
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new LinearLayoutParams(FILL_PARENT, FILL_PARENT));
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GameBrowser *tabHomebrew = new GameBrowser(g_Config.memCardDirectory + "PSP/GAME/", false, &g_Config.bGridView3,
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GameBrowser *tabHomebrew = new GameBrowser(GetMemCardDirectory() + "PSP/GAME/", false, &g_Config.bGridView3,
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"", "",
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new LinearLayoutParams(FILL_PARENT, FILL_PARENT));
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