Add %i for return value

This commit is contained in:
raven02 2013-03-08 10:35:17 +08:00
parent 54a2ca65ff
commit c3b2651660

View file

@ -595,7 +595,7 @@ u32 sceDisplayGetVcount() {
u32 sceDisplayGetCurrentHcount() {
u32 currentHCount = (CoreTiming::GetTicks() - frameStartTicks) / ((u64)CoreTiming::GetClockFrequencyMHz() * 1000000 / 60 / 272);
DEBUG_LOG(HLE,"sceDisplayGetCurrentHcount(%08x)", currentHCount);
DEBUG_LOG(HLE,"%i=sceDisplayGetCurrentHcount()", currentHCount);
return currentHCount;
}
@ -608,7 +608,7 @@ u32 sceDisplayGetAccumulatedHcount() {
float hCountPerVblank = 285.72f; // insprired by jpcsp
u32 currentHCount = (CoreTiming::GetTicks() - frameStartTicks) / ((u64)CoreTiming::GetClockFrequencyMHz() * 1000000 / 60 / 272);
u32 accumHCount = currentHCount + (u32) (vCount * hCountPerVblank);
DEBUG_LOG(HLE,"%i=sceDisplayGetAccumulatedHcount(%08x)", accumHCount);
DEBUG_LOG(HLE,"%i=sceDisplayGetAccumulatedHcount()", accumHCount);
return accumHCount;
}