diff --git a/GPU/GPUCommon.cpp b/GPU/GPUCommon.cpp index 1b9bb46283..6339504d0d 100644 --- a/GPU/GPUCommon.cpp +++ b/GPU/GPUCommon.cpp @@ -193,7 +193,7 @@ const CommonCommandTableEntry commonCommandTable[] = { { GE_CMD_VIEWPORTYCENTER, FLAG_FLUSHBEFOREONCHANGE, DIRTY_FRAMEBUF | DIRTY_TEXTURE_PARAMS | DIRTY_VIEWPORTSCISSOR_STATE }, { GE_CMD_VIEWPORTZSCALE, FLAG_FLUSHBEFOREONCHANGE, DIRTY_FRAMEBUF | DIRTY_TEXTURE_PARAMS | DIRTY_DEPTHRANGE | DIRTY_PROJMATRIX | DIRTY_VIEWPORTSCISSOR_STATE }, { GE_CMD_VIEWPORTZCENTER, FLAG_FLUSHBEFOREONCHANGE, DIRTY_FRAMEBUF | DIRTY_TEXTURE_PARAMS | DIRTY_DEPTHRANGE | DIRTY_PROJMATRIX | DIRTY_VIEWPORTSCISSOR_STATE }, - { GE_CMD_CLIPENABLE, FLAG_FLUSHBEFOREONCHANGE, DIRTY_VIEWPORTSCISSOR_STATE | DIRTY_RASTER_STATE }, + { GE_CMD_DEPTHCLAMPENABLE, FLAG_FLUSHBEFOREONCHANGE, DIRTY_VIEWPORTSCISSOR_STATE | DIRTY_RASTER_STATE }, // Z clip { GE_CMD_MINZ, FLAG_FLUSHBEFOREONCHANGE, DIRTY_DEPTHRANGE | DIRTY_VIEWPORTSCISSOR_STATE }, diff --git a/GPU/GeDisasm.cpp b/GPU/GeDisasm.cpp index d334385691..4faaca6a43 100644 --- a/GPU/GeDisasm.cpp +++ b/GPU/GeDisasm.cpp @@ -297,8 +297,8 @@ void GeDisassembleOp(u32 pc, u32 op, u32 prev, char *buffer, int bufsize) { } break; - case GE_CMD_CLIPENABLE: - snprintf(buffer, bufsize, "Clip enable: %i", data); + case GE_CMD_DEPTHCLAMPENABLE: + snprintf(buffer, bufsize, "Depth clamp enable: %i", data); break; case GE_CMD_CULLFACEENABLE: diff --git a/GPU/Null/NullGpu.cpp b/GPU/Null/NullGpu.cpp index 29a50f2054..c4b345d96e 100644 --- a/GPU/Null/NullGpu.cpp +++ b/GPU/Null/NullGpu.cpp @@ -137,8 +137,8 @@ void NullGPU::ExecuteOp(u32 op, u32 diff) { } break; - case GE_CMD_CLIPENABLE: - DEBUG_LOG(G3D, "DL Clip Enable: %i (ignoring)", data); + case GE_CMD_DEPTHCLAMPENABLE: + DEBUG_LOG(G3D, "DL Depth Clamp Enable: %i (ignoring)", data); //we always clip, this is opengl break; diff --git a/GPU/Software/SoftGpu.cpp b/GPU/Software/SoftGpu.cpp index 5d3b20c8e3..381a40403a 100644 --- a/GPU/Software/SoftGpu.cpp +++ b/GPU/Software/SoftGpu.cpp @@ -506,7 +506,7 @@ void SoftGPU::ExecuteOp(u32 op, u32 diff) { case GE_CMD_REGION2: break; - case GE_CMD_CLIPENABLE: + case GE_CMD_DEPTHCLAMPENABLE: break; case GE_CMD_CULLFACEENABLE: diff --git a/GPU/ge_constants.h b/GPU/ge_constants.h index c0b1bc067e..b765af5bcb 100644 --- a/GPU/ge_constants.h +++ b/GPU/ge_constants.h @@ -43,7 +43,7 @@ enum GECommand { GE_CMD_LIGHTENABLE1 = 0x19, GE_CMD_LIGHTENABLE2 = 0x1A, GE_CMD_LIGHTENABLE3 = 0x1B, - GE_CMD_CLIPENABLE = 0x1C, + GE_CMD_DEPTHCLAMPENABLE = 0x1C, GE_CMD_CULLFACEENABLE = 0x1D, GE_CMD_TEXTUREMAPENABLE = 0x1E, GE_CMD_FOGENABLE = 0x1F, diff --git a/Windows/GEDebugger/TabState.cpp b/Windows/GEDebugger/TabState.cpp index 494cf3e999..3b3241b947 100644 --- a/Windows/GEDebugger/TabState.cpp +++ b/Windows/GEDebugger/TabState.cpp @@ -100,7 +100,7 @@ static const TabStateRow stateFlagsRows[] = { { L"Light 1 enable", GE_CMD_LIGHTENABLE1, CMD_FMT_FLAG }, { L"Light 2 enable", GE_CMD_LIGHTENABLE2, CMD_FMT_FLAG }, { L"Light 3 enable", GE_CMD_LIGHTENABLE3, CMD_FMT_FLAG }, - { L"Clip enable", GE_CMD_CLIPENABLE, CMD_FMT_FLAG }, + { L"Depth clamp enable", GE_CMD_DEPTHCLAMPENABLE, CMD_FMT_FLAG }, { L"Cullface enable", GE_CMD_CULLFACEENABLE, CMD_FMT_FLAG }, { L"Texture map enable", GE_CMD_TEXTUREMAPENABLE, CMD_FMT_FLAG }, { L"Fog enable", GE_CMD_FOGENABLE, CMD_FMT_FLAG },