From bf23c6f5e1eb978108490e1dfe0e6a80ebe9ae22 Mon Sep 17 00:00:00 2001 From: Henrik Rydgard Date: Mon, 4 Mar 2013 19:52:10 +0100 Subject: [PATCH] Turn down sceGeContinue and sceGeBreak log level. We know them and they're mostly used by our own debug overlay. --- Core/HLE/sceGe.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Core/HLE/sceGe.cpp b/Core/HLE/sceGe.cpp index 11ea18c711..43bdbccf5a 100644 --- a/Core/HLE/sceGe.cpp +++ b/Core/HLE/sceGe.cpp @@ -220,7 +220,7 @@ u32 sceGeDrawSync(u32 mode) int sceGeContinue() { - ERROR_LOG(HLE, "UNIMPL sceGeContinue"); + DEBUG_LOG(HLE, "UNIMPL sceGeContinue"); // no arguments return 0; } @@ -228,7 +228,7 @@ int sceGeContinue() int sceGeBreak(u32 mode) { //mode => 0 : current dlist 1: all drawing - ERROR_LOG(HLE, "UNIMPL sceGeBreak(mode=%d)", mode); + DEBUG_LOG(HLE, "UNIMPL sceGeBreak(mode=%d)", mode); return 0; }