From bda50e4401447ac6ccff808b728576f3916603ab Mon Sep 17 00:00:00 2001 From: wuspring Date: Fri, 30 Aug 2013 17:22:29 +0800 Subject: [PATCH] About "Read Framebuffers To Memory (CPU) " make sure the source and ini have the same keyword --- UI/GameSettingsScreen.cpp | 2 +- Windows/ppsspp.rc | Bin 42840 -> 42844 bytes 2 files changed, 1 insertion(+), 1 deletion(-) diff --git a/UI/GameSettingsScreen.cpp b/UI/GameSettingsScreen.cpp index 286926f3e5..c6657defe6 100644 --- a/UI/GameSettingsScreen.cpp +++ b/UI/GameSettingsScreen.cpp @@ -228,7 +228,7 @@ void GameSettingsScreen::CreateViews() { tabHolder->AddTab(ms->T("Graphics"), graphicsSettingsScroll); graphicsSettings->Add(new ItemHeader(gs->T("Rendering Mode"))); - static const char *renderingMode[] = { "Non-Buffered Rendering", "Buffered Rendering", "Read Framebuffers To Memory(CPU)", "Read Framebuffers To Memory(GPU)"}; + static const char *renderingMode[] = { "Non-Buffered Rendering", "Buffered Rendering", "Read Framebuffers To Memory (CPU)", "Read Framebuffers To Memory (GPU)"}; graphicsSettings->Add(new PopupMultiChoice(&g_Config.iRenderingMode, gs->T("Mode"), renderingMode, 0, 4, gs, screenManager())); graphicsSettings->Add(new ItemHeader(gs->T("Frame Rate Control"))); diff --git a/Windows/ppsspp.rc b/Windows/ppsspp.rc index 7c2542e6400397770fb9d06c4cfb2418e19699f8..c7c85d1b31643310a4e6b2938d794070bdd7a3dd 100644 GIT binary patch delta 22 ecmca{j_J-hrVVn{j0%%ws~0jVY~EWvTN?m!i3wc* delta 18 acmca}j_JlZrVVn{lNG8LY(7*yOB(=MRS6*g