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Fix bluescreen layout on notched phones
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parent
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commit
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1 changed files with 6 additions and 3 deletions
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@ -1289,8 +1289,8 @@ Game ID (Title): %s (%s)
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);
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);
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draw2d->SetFontScale(.7f, .7f);
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draw2d->SetFontScale(.7f, .7f);
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int x = 20;
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int x = 20 + System_GetPropertyFloat(SYSPROP_DISPLAY_SAFE_INSET_LEFT);
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int y = 50;
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int y = 50 + System_GetPropertyFloat(SYSPROP_DISPLAY_SAFE_INSET_TOP);
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draw2d->DrawTextShadow(ubuntu24, statbuf, x, y, 0xFFFFFFFF);
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draw2d->DrawTextShadow(ubuntu24, statbuf, x, y, 0xFFFFFFFF);
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y += 140;
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y += 140;
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@ -1333,7 +1333,10 @@ BREAK
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g_Config.iCpuCore,
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g_Config.iCpuCore,
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g_Config.iLockedCPUSpeed);
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g_Config.iLockedCPUSpeed);
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draw2d->DrawTextShadow(ubuntu24, statbuf, 420, 50, 0xFFFFFFFF);
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x += 400;
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y = 50;
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draw2d->DrawTextShadow(ubuntu24, statbuf, x, y, 0xFFFFFFFF);
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}
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}
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static void DrawAudioDebugStats(DrawBuffer *draw2d, const Bounds &bounds) {
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static void DrawAudioDebugStats(DrawBuffer *draw2d, const Bounds &bounds) {
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