From bc03aa11f21bd86bc0e9a5f50a2aa60faca9b61f Mon Sep 17 00:00:00 2001 From: "Unknown W. Brackets" Date: Mon, 18 Apr 2016 20:19:27 -0700 Subject: [PATCH] Log module id as hex, clearer. --- Core/HLE/sceUtility.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Core/HLE/sceUtility.cpp b/Core/HLE/sceUtility.cpp index 73a10c5529..e1c9cb52eb 100644 --- a/Core/HLE/sceUtility.cpp +++ b/Core/HLE/sceUtility.cpp @@ -285,7 +285,7 @@ static u32 sceUtilityLoadModule(u32 module) { // Some games, like Kamen Rider Climax Heroes OOO, require an error if dependencies aren't loaded yet. for (const int *dep = info->dependencies; *dep != 0; ++dep) { if (currentlyLoadedModules.find(*dep) == currentlyLoadedModules.end()) { - u32 result = hleLogError(SCEUTILITY, SCE_KERNEL_ERROR_LIBRARY_NOTFOUND, "dependent module %i not loaded", *dep); + u32 result = hleLogError(SCEUTILITY, SCE_KERNEL_ERROR_LIBRARY_NOTFOUND, "dependent module %04x not loaded", *dep); return hleDelayResult(result, "utility module load attempt", 25000); } }