GLES: Use EXT not GLES3 for dualsrc blend support.

See #15413, thanks icecream95.
This commit is contained in:
Unknown W. Brackets 2022-02-20 23:19:21 -08:00
parent 40e9c73fc3
commit bbce43684c

View file

@ -210,7 +210,7 @@ void GLQueueRunner::RunInitSteps(const std::vector<GLRInitStep> &steps, bool ski
glBindFragDataLocation(program->program, 0, "fragColor0");
}
#elif !PPSSPP_PLATFORM(IOS)
if (gl_extensions.GLES3 && step.create_program.support_dual_source) {
if (gl_extensions.EXT_blend_func_extended && step.create_program.support_dual_source) {
glBindFragDataLocationIndexedEXT(program->program, 0, 0, "fragColor0");
glBindFragDataLocationIndexedEXT(program->program, 0, 1, "fragColor1");
}