diff --git a/GPU/GLES/TextureCache.cpp b/GPU/GLES/TextureCache.cpp index 4bb71fbe96..0e1214434d 100644 --- a/GPU/GLES/TextureCache.cpp +++ b/GPU/GLES/TextureCache.cpp @@ -178,7 +178,11 @@ inline void TextureCache::AttachFramebuffer(TexCacheEntry *entry, u32 address, V // If they match exactly, it's non-CLUT and from the top left. if (exactMatch) { // Apply to non-buffered and buffered mode only. - if (g_Config.iRenderingMode == FB_READFBOMEMORY_CPU || g_Config.iRenderingMode == FB_READFBOMEMORY_GPU ) +#ifndef USING_GLES2 + if ((g_Config.iRenderingMode == FB_READFBOMEMORY_CPU) || (g_Config.iRenderingMode == FB_READFBOMEMORY_GPU)) +#else + if (g_Config.iRenderingMode == FB_READFBOMEMORY_GPU) +#endif return; DEBUG_LOG(G3D, "Render to texture detected at %08x!", address);