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Use new API to notify raintegration of the console ID
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@ -549,6 +549,7 @@ static void load_integration_callback(int result, const char *error_message, rc_
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// DLL was loaded correctly.
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g_OSD.Show(OSDType::MESSAGE_SUCCESS, ac->T("RAIntegration DLL loaded."));
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rc_client_raintegration_set_console_id(g_rcClient, RC_CONSOLE_PSP);
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rc_client_raintegration_set_event_handler(g_rcClient, &raintegration_event_handler);
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rc_client_raintegration_set_write_memory_function(g_rcClient, &raintegration_write_memory_handler);
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rc_client_raintegration_set_get_game_name_function(g_rcClient, &raintegration_get_game_name_handler);
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