Use new API to notify raintegration of the console ID

This commit is contained in:
Henrik Rydgård 2024-04-30 00:49:55 +02:00
parent c9dc2444e7
commit b0a71d450d

View file

@ -549,6 +549,7 @@ static void load_integration_callback(int result, const char *error_message, rc_
// DLL was loaded correctly.
g_OSD.Show(OSDType::MESSAGE_SUCCESS, ac->T("RAIntegration DLL loaded."));
rc_client_raintegration_set_console_id(g_rcClient, RC_CONSOLE_PSP);
rc_client_raintegration_set_event_handler(g_rcClient, &raintegration_event_handler);
rc_client_raintegration_set_write_memory_function(g_rcClient, &raintegration_write_memory_handler);
rc_client_raintegration_set_get_game_name_function(g_rcClient, &raintegration_get_game_name_handler);