From b0221a9064170bba17d2ec210c1b20ab4cdb88fc Mon Sep 17 00:00:00 2001 From: vnctdj <3978690+vnctdj@users.noreply.github.com> Date: Sat, 20 Jun 2020 23:13:08 +0200 Subject: [PATCH] Reuse some already translated strings + fix a typo --- UI/TouchControlVisibilityScreen.cpp | 15 ++++++++------- assets/shaders/defaultshaders.ini | 2 +- 2 files changed, 9 insertions(+), 8 deletions(-) diff --git a/UI/TouchControlVisibilityScreen.cpp b/UI/TouchControlVisibilityScreen.cpp index 9923b7bf9e..1e3b1fd63d 100644 --- a/UI/TouchControlVisibilityScreen.cpp +++ b/UI/TouchControlVisibilityScreen.cpp @@ -104,7 +104,7 @@ void TouchControlVisibilityScreen::CreateViews() { row->Add(checkbox); if (toggle.key == rightAnalogKey) { - Choice *rightAnalog = new Choice(co->T(rightAnalogKey), "", false, new LinearLayoutParams(1.0f)); + Choice *rightAnalog = new Choice(mc->T(rightAnalogKey), "", false, new LinearLayoutParams(1.0f)); rightAnalog->SetCentered(true); row->Add(rightAnalog)->OnClick.Handle(this, &TouchControlVisibilityScreen::RightAnalogBindScreen); } else { @@ -130,6 +130,7 @@ void RightAnalogMappingScreen::CreateViews() { auto di = GetI18NCategory("Dialog"); auto co = GetI18NCategory("Controls"); + auto mc = GetI18NCategory("MappableControls"); root_ = new AnchorLayout(new LayoutParams(FILL_PARENT, FILL_PARENT)); Choice *back = new Choice(di->T("Back"), "", false, new AnchorLayoutParams(leftColumnWidth - 10, WRAP_CONTENT, 10, NONE, NONE, 10)); @@ -141,14 +142,14 @@ void RightAnalogMappingScreen::CreateViews() { LinearLayout *vert = rightPanel->Add(new LinearLayout(ORIENT_VERTICAL, new LayoutParams(FILL_PARENT, FILL_PARENT))); vert->SetSpacing(0); - static const char *rightAnalogButton[] = {"None", "Left trigger", "Right trigger", "Square", "Triangle", "Circle", "Cross", "D-PAD Up", "D-PAD Down", "D-PAD Left", "D-PAD Right", "Start", "Select"}; + static const char *rightAnalogButton[] = {"None", "L", "R", "Square", "Triangle", "Circle", "Cross", "D-pad up", "D-pad down", "D-pad left", "D-pad right", "Start", "Select"}; vert->Add(new CheckBox(&g_Config.bRightAnalogCustom, co->T("Use custom right analog"))); - PopupMultiChoice *rightAnalogUp = vert->Add(new PopupMultiChoice(&g_Config.iRightAnalogUp, co->T("Right analog up"), rightAnalogButton, 0, ARRAY_SIZE(rightAnalogButton), co->GetName(), screenManager())); - PopupMultiChoice *rightAnalogDown = vert->Add(new PopupMultiChoice(&g_Config.iRightAnalogDown, co->T("Right analog down"), rightAnalogButton, 0, ARRAY_SIZE(rightAnalogButton), co->GetName(), screenManager())); - PopupMultiChoice *rightAnalogLeft = vert->Add(new PopupMultiChoice(&g_Config.iRightAnalogLeft, co->T("Right analog left"), rightAnalogButton, 0, ARRAY_SIZE(rightAnalogButton), co->GetName(), screenManager())); - PopupMultiChoice *rightAnalogRight = vert->Add(new PopupMultiChoice(&g_Config.iRightAnalogRight, co->T("Right analog right"), rightAnalogButton, 0, ARRAY_SIZE(rightAnalogButton), co->GetName(), screenManager())); - PopupMultiChoice *rightAnalogPress = vert->Add(new PopupMultiChoice(&g_Config.iRightAnalogPress, co->T("Keep this button pressed when right analog is pressed"), rightAnalogButton, 0, ARRAY_SIZE(rightAnalogButton), co->GetName(), screenManager())); + PopupMultiChoice *rightAnalogUp = vert->Add(new PopupMultiChoice(&g_Config.iRightAnalogUp, mc->T("RightAn.Up"), rightAnalogButton, 0, ARRAY_SIZE(rightAnalogButton), mc->GetName(), screenManager())); + PopupMultiChoice *rightAnalogDown = vert->Add(new PopupMultiChoice(&g_Config.iRightAnalogDown, mc->T("RightAn.Down"), rightAnalogButton, 0, ARRAY_SIZE(rightAnalogButton), mc->GetName(), screenManager())); + PopupMultiChoice *rightAnalogLeft = vert->Add(new PopupMultiChoice(&g_Config.iRightAnalogLeft, mc->T("RightAn.Left"), rightAnalogButton, 0, ARRAY_SIZE(rightAnalogButton), mc->GetName(), screenManager())); + PopupMultiChoice *rightAnalogRight = vert->Add(new PopupMultiChoice(&g_Config.iRightAnalogRight, mc->T("RightAn.Right"), rightAnalogButton, 0, ARRAY_SIZE(rightAnalogButton), mc->GetName(), screenManager())); + PopupMultiChoice *rightAnalogPress = vert->Add(new PopupMultiChoice(&g_Config.iRightAnalogPress, co->T("Keep this button pressed when right analog is pressed"), rightAnalogButton, 0, ARRAY_SIZE(rightAnalogButton), mc->GetName(), screenManager())); vert->Add(new CheckBox(&g_Config.touchRightAnalogStick.show, co->T("Show right analog"))); rightAnalogUp->SetEnabledPtr(&g_Config.bRightAnalogCustom); rightAnalogDown->SetEnabledPtr(&g_Config.bRightAnalogCustom); diff --git a/assets/shaders/defaultshaders.ini b/assets/shaders/defaultshaders.ini index 2fe8c9499b..d364ad93af 100644 --- a/assets/shaders/defaultshaders.ini +++ b/assets/shaders/defaultshaders.ini @@ -134,7 +134,7 @@ SettingDefaultValue2=1.0 SettingMaxValue2=2.0 SettingMinValue2=0.0 SettingStep2=0.1 -SettingName3=Constrast +SettingName3=Contrast SettingDefaultValue3=1.0 SettingMaxValue3=3.0 SettingMinValue3=0.1