diff --git a/Windows/WndMainWindow.cpp b/Windows/WndMainWindow.cpp index 200508bae9..8933663cd6 100644 --- a/Windows/WndMainWindow.cpp +++ b/Windows/WndMainWindow.cpp @@ -265,7 +265,7 @@ namespace MainWindow MENU_OPTIONS = 3, MENU_HELP = 4, - SUBMENU_RENDERING_BACKEND = 7, + SUBMENU_RENDERING_BACKEND = 11, SUBMENU_RENDERING_RESOLUTION = 4, SUBMENU_RENDERING_MODE = 5, @@ -399,11 +399,11 @@ namespace MainWindow TranslateMenuHeader(menu, pause, "Game Settings", MENU_OPTIONS); TranslateMenuHeader(menu, desktopUI, "Help", MENU_HELP); - TranslateSubMenuHeader(menu, desktopUI, "Rendering Backend", MENU_EMULATION, SUBMENU_RENDERING_BACKEND, L"\tCtrl+1"); - TranslateSubMenuHeader(menu, graphics, "Rendering Resolution", MENU_OPTIONS, SUBMENU_RENDERING_RESOLUTION); - TranslateSubMenuHeader(menu, graphics, "Rendering Mode", MENU_OPTIONS, SUBMENU_RENDERING_MODE); + TranslateSubMenuHeader(menu, desktopUI, "Rendering Backend", MENU_EMULATION, SUBMENU_RENDERING_BACKEND); + TranslateSubMenuHeader(menu, graphics, "Rendering Resolution", MENU_OPTIONS, SUBMENU_RENDERING_RESOLUTION, L"\tCtrl+1"); + TranslateSubMenuHeader(menu, graphics, "Rendering Mode", MENU_OPTIONS, SUBMENU_RENDERING_MODE, L"\tF5"); TranslateSubMenuHeader(menu, graphics, "Frame Skipping", MENU_OPTIONS, SUBMENU_FRAME_SKIPPING, L"\tF7"); - TranslateSubMenuHeader(menu, graphics, "Texture Filtering", MENU_OPTIONS, SUBMENU_TEXTURE_FILTERING, L"\tF5"); + TranslateSubMenuHeader(menu, graphics, "Texture Filtering", MENU_OPTIONS, SUBMENU_TEXTURE_FILTERING); TranslateSubMenuHeader(menu, graphics, "Texture Scaling", MENU_OPTIONS, SUBMENU_TEXTURE_SCALING); menusAreTranslated = true;