diff --git a/ext/native/thin3d/GLRenderManager.cpp b/ext/native/thin3d/GLRenderManager.cpp index 301a41571c..49334d27fa 100644 --- a/ext/native/thin3d/GLRenderManager.cpp +++ b/ext/native/thin3d/GLRenderManager.cpp @@ -83,7 +83,7 @@ GLRenderManager::~GLRenderManager() { _assert_(frameData_[i].deleter_prev.IsEmpty()); } // Was anything deleted during shutdown? - deleter_.Perform(this, false); + deleter_.Perform(this, skipGLCalls_); _assert_(deleter_.IsEmpty()); }