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Fix deadlocks when games hang with Stop, Reset, and Enable Cheats.
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parent
6143cfabd9
commit
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1 changed files with 11 additions and 6 deletions
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@ -1093,12 +1093,8 @@ namespace MainWindow
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break;
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case ID_EMULATION_STOP:
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if (Core_IsStepping()) {
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// If the current PC is on a breakpoint, disabling stepping doesn't work without
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// explicitly skipping it
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CBreakPoints::SetSkipFirst(currentMIPS->pc);
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Core_EnableStepping(false);
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}
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Core_Stop();
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NativeMessageReceived("stop", "");
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Update();
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break;
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@ -1111,8 +1107,13 @@ namespace MainWindow
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Core_EnableStepping(false);
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}
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Core_EnableStepping(true);
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Core_WaitInactive();
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Core_EnableStepping(false);
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NativeMessageReceived("reset", "");
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break;
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case ID_EMULATION_CHEATS:
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g_Config.bEnableCheats = !g_Config.bEnableCheats;
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osm.ShowOnOff(g->T("Cheats"), g_Config.bEnableCheats);
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@ -1124,6 +1125,10 @@ namespace MainWindow
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Core_EnableStepping(false);
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}
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Core_EnableStepping(true);
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Core_WaitInactive();
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Core_EnableStepping(false);
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NativeMessageReceived("reset", "");
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break;
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