From ada37f06cb08150b860c75034061551c0c27c08a Mon Sep 17 00:00:00 2001 From: raven02 Date: Sat, 16 Mar 2013 21:37:56 +0800 Subject: [PATCH] spacing fix --- GPU/GLES/StateMapping.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/GPU/GLES/StateMapping.cpp b/GPU/GLES/StateMapping.cpp index a26fe93dcb..e51f6abe5c 100644 --- a/GPU/GLES/StateMapping.cpp +++ b/GPU/GLES/StateMapping.cpp @@ -238,8 +238,8 @@ void TransformDrawEngine::ApplyDrawState(int prim) { if (g_Config.bBufferedRendering) { renderX = 0; renderY = 0; - renderWidth = framebufferManager_->GetRenderWidth(); - renderHeight = framebufferManager_->GetRenderHeight(); + renderWidth = framebufferManager_->GetRenderWidth(); + renderHeight = framebufferManager_->GetRenderHeight(); renderWidthFactor = (float)renderWidth / framebufferManager_->GetTargetWidth(); renderHeightFactor = (float)renderHeight / framebufferManager_->GetTargetHeight(); } else { @@ -261,8 +261,8 @@ void TransformDrawEngine::ApplyDrawState(int prim) { // This is a bit of a hack as the render buffer isn't always that size if (scissorX1 == 0 && scissorY1 == 0 && - scissorX2 >= gstate_c.curRTWidth - 1 && - scissorY2 >= gstate_c.curRTHeight - 1) { + scissorX2 >= gstate_c.curRTWidth - 1 && + scissorY2 >= gstate_c.curRTHeight - 1) { glstate.scissorTest.disable(); } else { glstate.scissorTest.enable();