diff --git a/Core/HLE/sceFont.cpp b/Core/HLE/sceFont.cpp index 873eeb2994..d0b23ece26 100644 --- a/Core/HLE/sceFont.cpp +++ b/Core/HLE/sceFont.cpp @@ -1168,6 +1168,7 @@ static int sceFontFindOptimumFont(u32 libHandle, u32 fontStylePtr, u32 errorCode } auto requestedStyle = PSPPointer::Create(fontStylePtr); + DEBUG_LOG(SCEFONT, "requestedStyle fontAttributes %i,fontCountry %i,fontExpire %i,fontFamily %i,fontFileName %s,fontH %f,fontHRes %f,fontLanguage %i,fontName %s,fontRegion %i,fontStyle %i,fontStyleSub %i,fontV %f,fontVRes %f,fontWeight %f", requestedStyle->fontAttributes, requestedStyle->fontCountry, requestedStyle->fontExpire, requestedStyle->fontFamily, requestedStyle->fontFileName, requestedStyle->fontH, requestedStyle->fontHRes, requestedStyle->fontLanguage, requestedStyle->fontName, requestedStyle->fontRegion, requestedStyle->fontStyle, requestedStyle->fontStyleSub, requestedStyle->fontV, requestedStyle->fontVRes, requestedStyle->fontWeight); // Find the first nearest match for H/V, OR the last exact match for others. float hRes = requestedStyle->fontHRes > 0.0f ? (float)requestedStyle->fontHRes : fontLib->FontHRes(); @@ -1235,6 +1236,7 @@ static int sceFontFindFont(u32 libHandle, u32 fontStylePtr, u32 errorCodePtr) { DEBUG_LOG(SCEFONT, "sceFontFindFont(%x, %x, %x)", libHandle, fontStylePtr, errorCodePtr); auto requestedStyle = PSPPointer::Create(fontStylePtr); + DEBUG_LOG(SCEFONT, "requestedStyle fontAttributes %i,fontCountry %i,fontExpire %i,fontFamily %i,fontFileName %s,fontH %f,fontHRes %f,fontLanguage %i,fontName %s,fontRegion %i,fontStyle %i,fontStyleSub %i,fontV %f,fontVRes %f,fontWeight %f", requestedStyle->fontAttributes, requestedStyle->fontCountry, requestedStyle->fontExpire, requestedStyle->fontFamily, requestedStyle->fontFileName, requestedStyle->fontH, requestedStyle->fontHRes, requestedStyle->fontLanguage, requestedStyle->fontName, requestedStyle->fontRegion, requestedStyle->fontStyle, requestedStyle->fontStyleSub, requestedStyle->fontV, requestedStyle->fontVRes, requestedStyle->fontWeight); // Find the closest exact match for the fields specified. float hRes = requestedStyle->fontHRes > 0.0f ? (float)requestedStyle->fontHRes : fontLib->FontHRes();