thin3d: Use GL_COLOR_LOGIC_OP.

This commit is contained in:
Unknown W. Brackets 2015-12-22 23:51:50 -08:00
parent 199d8ac0c0
commit a982438296

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@ -105,10 +105,10 @@ public:
#if !defined(USING_GLES2)
if (logicEnabled) {
glEnable(GL_LOGIC_OP);
glEnable(GL_COLOR_LOGIC_OP);
glLogicOp(logicOp);
} else {
glDisable(GL_LOGIC_OP);
glDisable(GL_COLOR_LOGIC_OP);
}
#endif
}