Cleanup! Change some INFO_LOG to DEBUF_LOG to only point out important messages in release mode.

This commit is contained in:
kaienfr 2014-04-11 09:32:35 +02:00
parent ee3417a96c
commit a8d375b8da

View file

@ -51,8 +51,8 @@ public:
~AACCtx(){
if (decoder){
AudioClose(&decoder);
decoder = NULL;
}
decoder = NULL;
};
void DoState(PointerWrap &p) {
@ -106,7 +106,6 @@ void __AACDoState(PointerWrap &p) {
u32 sceMp4Init()
{
// nothing to do here
INFO_LOG(ME, "sceMp4Init()");
return 0;
}
@ -220,11 +219,11 @@ u32 sceMp4SearchSyncSampleNum()
}
// sceAAc module start from here
// sceAac module starts from here
u32 sceAacExit(u32 id)
{
DEBUG_LOG(ME, "sceAacExit(id %i)", id);
INFO_LOG(ME, "sceAacExit(id %i)", id);
if (aacMap.find(id) != aacMap.end()) {
delete aacMap[id];
aacMap.erase(id);
@ -236,9 +235,9 @@ u32 sceAacExit(u32 id)
return 0;
}
u32 sceAacInit(u32 id, u32 unknown1, u32 unknown2, u32 unknown3)
u32 sceAacInit(u32 id)
{
ERROR_LOG_REPORT(ME, "UNIMPL sceAacInit(id %08x, unknown1 %08x, unknown2 %08x, unknown3 %08x)", id, unknown1, unknown2, unknown3);
INFO_LOG(ME, "UNIMPL sceAacInit(%08x)", id);
if (!Memory::IsValidAddress(id)){
ERROR_LOG(ME, "sceAacInit() AAC Invalid id address %08x", id);
return ERROR_AAC_INVALID_ADDRESS;
@ -390,7 +389,7 @@ u32 sceAacSetLoopNum(u32 id, int loop)
int sceAacCheckStreamDataNeeded(u32 id)
{
// return 1 to read more data stream, 0 don't read, <0 error
INFO_LOG(ME, "sceAacCheckStreamDataNeeded(%i)", id);
DEBUG_LOG(ME, "sceAacCheckStreamDataNeeded(%i)", id);
auto ctx = getAacCtx(id);
if (!ctx) {
@ -408,7 +407,7 @@ int sceAacCheckStreamDataNeeded(u32 id)
u32 sceAacNotifyAddStreamData(u32 id, int size)
{
// check how many bytes we have read from source file
INFO_LOG(ME, "sceAacNotifyAddStreamData(%i, %08x)", id, size);
DEBUG_LOG(ME, "sceAacNotifyAddStreamData(%i, %08x)", id, size);
auto ctx = getAacCtx(id);
if (!ctx) {
@ -435,7 +434,7 @@ u32 sceAacNotifyAddStreamData(u32 id, int size)
u32 sceAacGetInfoToAddStreamData(u32 id, u32 buff, u32 size, u32 srcPos)
{
// read from stream position srcPos of size bytes into buff
INFO_LOG(ME, "sceAacGetInfoToAddStreamData(%08X, %08X, %08X, %08X)", id, buff, size, srcPos);
DEBUG_LOG(ME, "sceAacGetInfoToAddStreamData(%08X, %08X, %08X, %08X)", id, buff, size, srcPos);
auto ctx = getAacCtx(id);
if (!ctx) {
@ -536,7 +535,7 @@ const HLEFunction sceMp4[] =
// 395
const HLEFunction sceAac[] = {
{0xE0C89ACA, WrapU_UUUU<sceAacInit>, "sceAacInit"},
{0xE0C89ACA, WrapU_U<sceAacInit>, "sceAacInit"},
{0x33B8C009, WrapU_U<sceAacExit>, "sceAacExit"},
{0x5CFFC57C, WrapU_U<sceAacInitResource>, "sceAacInitResource"},
{0x23D35CAE, WrapU_V<sceAacTermResource>, "sceAacTermResource"},