From a7a4853d347e370b8863de253f36166a1ad1dcdb Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Fri, 21 Apr 2023 19:51:55 +0200 Subject: [PATCH] Add a couple more changes to the README --- README.md | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index d225a077e0..5d110e3b24 100644 --- a/README.md +++ b/README.md @@ -34,14 +34,15 @@ What's new in 1.15 * Rendering performance and fixes - Integer scaling added ([#17224]) - Post-processing fixes ([#17262]) - - SOCOM overlay glitch removed ([#17297]) + - SOCOM overlay glitch removed, night vision fixed ([#17297], [#17317]) - PowerVR compatibility fixes ([#17232]) - CLUT fixes ([#17212]) - ToP - Narikiri Dungeon X: Avoid GPU readback ([#17181], [#17191], [#17192]) - DTM / Toca: Avoid GPU readback ([#16715]) - Fixed Dante's Inferno performance regression ([#17032], [#17035]) - Fix wrong device selection on Poco C40 phones, causing broken UI ([#17027], [#17022]) - - Rainbow Six gpu perforamnce fix ([#16971]) + - Rainbow Six GPU performance fix ([#16971]) + - Subtitles fixed in The Godfather ([#17298], [#17314]) * Texture replacement improvements - Less I/O on the main thread, leading to smoother framerates ([#17078], [#17091], [#17120], [#17134]) @@ -61,7 +62,7 @@ What's new in 1.15 * Controls - Android tilt control has been overhauled and fixed ([#16889], [#16896]) - You can now map combinations of buttons to single functions ([#17210], [#17215], [#17228], etc) - - Combo buttons now support analog inputs ([#16855]) + - Custom buttons now support analog inputs ([#16855]) * VR features - Top down camera: ([#17098])