diff --git a/GPU/GPUState.h b/GPU/GPUState.h index 57c678734d..9f7f98df48 100644 --- a/GPU/GPUState.h +++ b/GPU/GPUState.h @@ -592,8 +592,8 @@ struct GPUStateCache { u32 curTextureHeight; u32 actualTextureHeight; // Only applied when needShaderTexClamp = true. - u32 curTextureXOffset; - u32 curTextureYOffset; + int curTextureXOffset; + int curTextureYOffset; bool curTextureIs3D; float vpWidth;